This class, ‘Roughing Polygon Workflows’ takes us through two modeling workflows… ‘Box Modeling’ and ‘Primitive Modeling’. We’ll make a case for avoiding ‘Box Modeling’ which usually produces…
Tag: Andrew Silke
Objects And Components are foundational for all disciplines within Maya. In this class, you’ll see how to interact with objects and learn Maya’s primary terminology. The page…
This class ‘Modeling Zanzi’ covers the complete modeling of Zanzi to a final animation ready mesh. Compressing the 3:40hr total time down to a 40 min time-lapse…
We’ll do three exercises. First up is the famous “Cylinder And Plane Exercise” given to Andrew’s students as a way of learning the C3dC hotkeys. You’ll see…
IN THIS CLASS YOU’LL ACCESS… This class ‘Bug-Free Models For Rigging And Exporting’ is a lifesaver when it comes to the confounding mesh issues that seem to…