Rigging Train Wheels in Blender
Release date:2019
Duration:00 h 21 m
Author:Chris Kuhn
Skill level:Beginner
Language:English
Exercise files:Yes
In this course, we’ll rig a set of locomotive wheels in Blender using constraints. We’ll focus on converting rotational motion to reciprocal (back and forth) motion. This type of rigging can be very difficult, and is most often achieved with the use of Armatures and Inverse Kinematics (IK). In this course, however, we’ll look at a way to do it using the Locked Track, Copy Location, and Shrinkwrap constraints.