Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Processing – Programming Graphics II – Generative Art Animation

/

Release date:2018

Duration:07 h 47 m

Author: Joshua Davis

Skill level:Beginner

Language:English

Exercise files:Yes

My first skillshare class “Programming Graphics I: Introduction to Generative Art” is a REQUIRED prerequisite to taking this course. I taught students how to create an infinite number of patterns using my HYPE Framework library and very simple commands. In this next class, we’ll be taking static compositions (like those created in the initial class) and animating them by using a similar set of rule based randomization. In other words, we will be bringing your artwork to LIFE!

I developed the Hype Framework as a way to aid the creation of static and animated generative art through Processing. A large portion of my work, including all of the 30 second video renders on my tumblr, praystation, use the techniques and principles that I’ll be teaching in this skillshare class. So if you think this stuff is cool, what are you waiting for? Sign up!

What You’ll Learn

Through screen captured footage I will walk you through the process of creating animated generative art using my Hype Framework. We’ll cover:
Rotating and Anchoring (HRotate and Anchoring). How to rotate an object around it’s anchor position.
Painting a Canvas (HCanvas). How to paint a canvas as opposed to the stage, and we will also discuss layering, clearing and fading of elements getting painted to that canvas.
Moving with the Mouse (HFollow). How to use the mouse as input to display animation based on mouse gesture.
HTimer and HRandomTrigger. How to set up an action that fires based on a tempo (both steady and staggered).
Moving Objects (HTween and HCallback). How to move an object from 1 location to another, and then trigger an event when an object reaches its destination.
Swarm Behavior (HSwarm). How to use a swarm behavior to animate objects on screen as they flock around a point on screen, whether that point is fixed or also animated.
Wave Oscillation (HOscillator). My favorite! How to use wave oscillation to animate things on screen using sine, square, triangle and saw waves.
Finishing Touches and Output. How to combine animations and classes and output our animations to video.

What You’ll Make
As a project for this class you’ll be animating art forms generated through code, either files you already have or what was created in my first class. Your final output will be image sequence (.MOV/.MP4) renders which we can upload to tumblr, flickr, youtube, or vimeo.

Table of Contents

1. Trailer 1:09
2. Unit 1, Video 1 2:00
3. Unit 1, Video 2 3:33
4. Unit 1, Video 3 6:17
5. Intro to HRotate and Anchor 1:39
6. Unit 2, Video 1 12:55
7. Unit 2, Video 2 12:46
8. Unit 2, Video 3 14:04
9. Intro to HCanvas 2:02
10. Unit 3, Video 1 6:09
11. Unit 3, Video 2 14:50
12. Intro to HFollow 2:30
13. Unit 4, Video 1 12:48
14. Intro to HTimer and HRandomTrigger 1:45
15. Unit 5, Video 1 12:42
16. Unit 5, Video 2 14:40
17. Unit 5, Video 3 8:52
18. Intro to HTween and HCallback 2:50
19. Unit 6, Video 1 8:34
20. Unit 6, Video 2 15:13
21. Unit 6, Video 3 7:00
22. Unit 6, Video 4 9:59
23. Unit 6, Video 5 5:39
24. Unit 6, Video 6 9:18
25. Unit 6, Video 7 6:25
26. Unit 6, Video 8 10:56
27. Intro to HSwarm 3:00
28. Unit 7, Video 1 13:26
29. Unit 7, Video 2 11:40
30. Intro to HOscillator 3:05
31. Unit 8, Video 1 18:11
32. Unit 8, Video 2 4:00
33. Unit 8, Video 3 13:01
34. Unit 8, Video 4 5:38
35. Unit 8, Video 5 4:37
36. Unit 8, Video 6 7:38
37. Unit 8, Video 7 5:51
38. Unit 8, Video 8 7:39
39. Unit 8, Video 9 6:03
40. Intro to Combining Behaviors 1:22
41. Unit 9, Video 1 12:27
42. Unit 9, Video 2 5:46
43. Unit 9, Video 3 7:12
44. Unit 9, Video 4 14:47
45. Unit 9, Video 5 14:07
46. Unit 9, Video 6 10:33
47. Unit 9, Video 7 7:10
48. Unit 9, Video 8 10:17
49. Unit 9, Video 9 7:46
50. Unit 9, Video 10 10:20
51. Unit 9, Video 11 5:16
52. Unit 9, Video 12 10:09
53. Unit 9, Video 13 8:14
54. Intro to Output 2:25
55. Unit 10, Video 1 7:44
56. Unit 10, Video 2 13:14
57. Processing 3 + HYPE library / update 7:11
58. More Creative Classes on Skillshare 0:33

Watch online or Download for Free

01 – Introduction
00 – Trailer
01 – Unit 1, Video 1
02 – Unit 1, Video 2
03 – Unit 1, Video 3

02 – HRotate and Anchor
00 – Intro to HRotate and Anchor
01 – Unit 2, Video 1
02 – Unit 2, Video 2
03 – Unit 2, Video 3

03 – HCanvas
00 – Intro to HCanvas
01 – Unit 3, Video 1
02 – Unit 3, Video 2

04 – HFollow
00 – Intro to HFollow
01 – Unit 4, Video 1

05 – HTimer and HRandomTrigger
00 – Intro to HTimer and HRandomTrigger
01 – Unit 5, Video 1
02 – Unit 5, Video 2
03 – Unit 5, Video 3

06 – HTween and HCallback
00 – Intro to HTween and HCallback
01 – Unit 6, Video 1
02 – Unit 6, Video 2
03 – Unit 6, Video 3
04 – Unit 6, Video 4
05 – Unit 6, Video 5
06 – Unit 6, Video 6
07 – Unit 6, Video 7
08 – Unit 6, Video 8

07 – HSwarm
00 – Intro to HSwarm
01 – Unit 7, Video 1
02 – Unit 7, Video 2

08 – HOscillator
00 – Intro to HOscillator
01 – Unit 8, Video 1
02 – Unit 8, Video 2
03 – Unit 8, Video 3
04 – Unit 8, Video 4
05 – Unit 8, Video 5
06 – Unit 8, Video 6
07 – Unit 8, Video 7
08 – Unit 8, Video 8
09 – Unit 8, Video 9

09 – Combining Behaviors
00 – Intro to Combining Behaviors
01 – Unit 9, Video 1
02 – Unit 9, Video 2
03 – Unit 9, Video 3
04 – Unit 9, Video 4
05 – Unit 9, Video 5
06 – Unit 9, Video 6
07 – Unit 9, Video 7
08 – Unit 9, Video 8
09 – Unit 9, Video 9
10 – Unit 9, Video 10
11 – Unit 9, Video 11
12 – Unit 9, Video 12
13 – Unit 9, Video 13

10 – Output
00 – Intro to Output
01 – Unit 10, Video 1
02 – Unit 10, Video 2

Programming Graphics II – Generative Art Animation – files.7z


Join us on
  Channel    and      Group

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

8 Comments

Leave a Comment

Your email address will not be published. Required fields are marked *