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Process of Motion + NORR Watches Case Study by Daniel Danielsson

Release date:2021

Author:Daniel Danielsson

Skill level:Beginner

Language:English

Exercise files:Yes

In this extreme sport version of an online Motion Design course I’ll take you through every step of a tight Motion Graphic Design Process.

You will learn how to transform your software skills into a rocket-powered career, or profitable business.

01: BRIEF & RESPONSE
Understanding & breaking down client briefs
Responding to briefs
Estimating & quoting projects
Overcoming cost objections
Preventing scope creep
Creating Project Plans

02: MANAGEMENT
Keeping your shit organised
(Shit = files, deadlines, deliveries, feedback, etc.)
Job naming & numbering
Folder structuring
Tracking time, deliveries & feedback
Creating online project hubs
Avoiding cold sweats

03: CREATIVE
The neuroscience of ideas
Ideation tools & techniques
Evaluating ideas
Developing concepts
Creating treatments / pitch decks / presentations
Developing story & flow
Analysing intensity arcs
Creating Visual Scripts, Storyboards, Styleframes and Animatics

04: PRODUCTION
Workflow from pre-production to final
Previs and Roughcut
Sending proofs
Responding to feedback
The feedback filtering effect
Final deliveries

05: AFTERGLOW
Final deliveries
Invoicing
Debriefing
Chasing payments
Getting more work
Publishing and promoting your project

Watch online or Download for Free

CHAPTER 00 – Prologue
01-What is this course

CHAPTER 01 – The Brief & Response to Brief
01-INTRO-Brief
02-Parts of a Brief
03-Breaking down a Brief
04-When there is no Brief
05-Common Issues with Briefs
06-Response to Brief
07-Elements of a Response
08-Estimating Time and Money
09-Giving a Quote
10-Dealing with Objections to Cost
11-The Project Plan
12-Common Issues when Responding to Briefs

CHAPTER 02 – The Project Management
01-Project Management
02-Job Names & Numbers
03-Folder Structure
04-Tracking Time
05-Tracking Feedback
06-Tracking Deliveries
07-Online Project Hub
08-Building a Project Hub with Google Sites

CHAPTER 03 – The Creative
01-Creative
02-Ideation 1-Neuroscience
03-Ideation 2-The process of having ideas
04-Ideation 3-Tools for thoughts
05-Ideation 4-Top tips for terrific ideas
06-Evaluating ideas
07-Presenting Ideas
08-Treatment 1-Intro to Treatments
09-Treatment 2-Parts of a treatment
10-Treatment 3-Top tips for tight treatments
11-Common Issues with Creative
12-Story & Flow
13-Scripts for Motion
14-Developing Story
15-Intensity Arcs
16-The storyboard
17-The styleframes
18-The animatic
19-Common issues with Story & Flow
20-Creating Intensity Arcs

CHAPTER 04 – The Production
01-Production
02-The Workflow
03-The Proofs
04-The Feedback
05-Common Issues during Production

CHAPTER 05 – Afterglow
01-Afterglow
02-The Delivery
03-The Invoice
04-Now What
05-Publishing your Project
06-Common Issues in the Aftermath

CHAPTER 06 – The Epilogue
01-Farewell my friends

NORR Watches Case Study
1-The Brief
1-NORR Breakdown-The Brief
2-NORR Breakdown-The Estimate
Project Plan

2-The Creative
3-NORR Breakdown-The Styleframes
4-NORR Breakdown-The Storyboard
Concepts
Script3

3-The Production
01-NORR Breakdown-ASSETS Terrain – Part 1
02-NORR Breakdown-Previs V1
03-NORR Breakdown
04-NORR Breakdown-Previs V2
05-NORR Breakdown-ASSETS The Watch
06-NORR Breakdown-ASSETS Terrain – Part 2
07-NORR Breakdown-ASSETS Clouds
08-NORR Breakdown-Roughcut V1 – Part 1
09-NORR Breakdown-Roughcut V1 – Part 2
10-NORR Breakdown-FINAL
11-NORR Breakdown-Stills

4-The AfterGlow
1-NORR Breakdown-Debrief

OUTPUT
Final
NORR_ROCK_Launch_Final
NORR_ROCK_Launch_Still_4_Bezel

Proof
NORR_ROCK_Previs_V1_A
NORR_ROCK_Previs_V1_B
NORR_ROCK_Previs_V2
NORR_ROCK_Previs_V3
NORR_ROCK_Roughcut_V1
NORR_ROCK_Roughcut_V2
NORR_ROCK_Roughcut_V3

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