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Walk and Run Cycles in Animation by Kathleen Quaife-Hodge & Michael Cedeno

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Release date:2020

Duration:13 h 19 m

Author:Kathleen Quaife-Hodge & Michael Cedeno

Skill level:Beginner

Language:English

Exercise files:Yes

In this 5-week course, instructors Michael Cedeno and Kathleen Quaife-Hodge will take you through a super informative journey on how to animate walk and run cycles. Kathleen will introduce you to the treadmill walk and the basic progressive walk. Then, Michael will show you how to take these walks to another level by adding character and attitude. You will also explore the dynamics of animating the basic progressive run and the treadmill run. After this course, you will gain greater confidence in creating animations that walk or run off your page.

  • Week 1: Blocking In a Basic Walk Cycle
  • Week 2: Tightening Up the Basic Walk Cycle and Introduction to the Progressive Walk
  • Week 3: Animating a Character Progressive Walk
  • Week 4: Refining a Character Walk Cycle
  • Week 5: Animating a Progressive Run and a Treadmill Run Cycle
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[New Masters Academy] Walk and Run Cycles in Animation by Kathleen Quaife-Hodge & Michael Cedeno
Week 1 – Blocking in a Basic Walk Cycle

02 – Intro to the Treadmill Walk Cycle
03 – Blocking in the Contact Poses Continued
04 – How to Create a Dip Stick
05 – Drawing the Second Walking Cycle
06 – The Tie-Down Pass
08 – Vanilla Walk Cycle Animation 1

Week 2 – Tightening Up the Basic Walk Cycle and Intro to the Progressive Walk

02 – Common Mistakes to Avoid
03 – Continue to Tie Down the Treadmill Walk Cycle
04 – Completing the Treadmill Walk Cycle and Intro to Progressive Walk
05 – Planning on the Contact Poses
06 – Establishing the Rest of the Poses
07 – Assignment Instructions 1
08 – Assignment Instructions 2
10 – Vanilla Walk Cycle Animation 2
11 – Vanilla Walk Cycle Animation 3
12 – Basic Progressive Walk Animation

Week 3 – Animating a Character Progressive Walk

02 – Blocking in the Contact and Passing Poses
03 – Wodking on the In-Between Poses
04 – Continuing to Develop the Attitude of the Character
05 – Adjusting the Poses to Achieve Better Flowing Movements
06 – Refining the Passing and Contact Poses
07 – Pushing the Intense of the In-Between Poses
08 – Focusing on the Third Breakdown
09 – Assignment Instructions
11 – Neo Character Progressive Walk Animation

Week 4 – Refining a Character Walk Cycle

02 – Tightening Up a Character Walk Cycle
03 – Adjusting the Extreme Poses
04 – Refining the In-Between Poses
05 – Adding the Last Few Touches
06 – Assignment Instructions
08 – Character Walk Cycle Animation 1
09 – Character Walk Cycle Animation 2
10 – Character Walk Cycle Animation 3

Week 5 – Animating a Progressive Run and a Treadmill Run Cycle

02 – Starting with the Leading Edge
03 – Drawing the In-Between Poses
04 – Continuing on the In-Between Poses
05 – Refining and Adding Detail to the Poses
06 – Adjusting the Poses to Fit More into the Technical Aspect of a Run
07 – Adding More Energy to the Poses
08 – Adding the Entering Pose and Refining the Ending Poses
09 – Applying What You Have Learned to a Treadmill Run
10 – Assignment Instructions
12 – Neo Progressive Run Animation 1
13 – Neo Progressive Run Animation 2
14 – Neo Progressive Run Animation 3
15 – Neo Progressive Run Animation 4
16 – Neo Progressive Run Animation 5
17 – Neo Progressive Run Animation 6
18 – Neo Run Cycle Animation 1
19 – Neo Run Cycle Animation 2

[New Masters Academy] Walk and Run Cycles in Animation by Kathleen Quaife-Hodge & Michael Cedeno_Subtitles.7z


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