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Blender 3.3 Essential Training With David Andrade

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Release date:2022, February 25

Author:David Andrade

Skill level:Beginner

Language:English

Exercise files:Yes

Blender is a powerful open-source solution for 2D and 3D modeling, animation, compositing, and post-production. In this course, get a thorough overview of the feature set in Blender 3 and beyond, as well as practical production techniques that combine know-how with a healthy dose of how-to. Instructor David Andrade dives into specific techniques, such as scene layout and modeling, sculpting, texturing and shading, 2D and 3D animation, character rigging (also known as armatures), visual effects and simulations, rendering, and game engine exporting. Plus, get performance-boosting tricks to render your creations even faster. Each lesson helps you gain the control and skill you need to create professional artwork for multiple platforms: games, movies, and animation.

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01 – Introduction

01 – Introducing Blender 3.3 for beginners
02 – How to install and things to know
03 – How to use the exercise files

02 – 1. Learn Blender in under an Hour

01 – First steps, navigating the interface
02 – Menus, search, and shortcuts
03 – Create your first objects
04 – Modifying objects
05 – Arrange your Blender scene and add materials
06 – Add lights and render your scene
07 – Challenge Add more objects
08 – Solution Add more objects

03 – 2. Create a Character with Modeling and Sculpting

01 – Overview of character creation tools
02 – Creating concepts with Grease Pencil
03 – Create your first sculpture
04 – 3D modeling in Blender
05 – Turning logos into 3D models
06 – Create a landscape with Geometry Nodes
07 – Challenge Put your lunar scene together
08 – Solution Put your lunar scene together

04 – 3. Textures and Shading

01 – Overview of texturing
02 – Creating your first materials in Blender
03 – Advanced Shader Editor workflow
04 – Unwrapping
05 – Texture painting in Blender
06 – Sculpture painting in Blender
07 – Challenge Paint your astronaut
08 – Solution Paint your astronaut

05 – 4. Create Animations

01 – Overview of animation
02 – Preparing your objects for animation
03 – Using Rigify to create 3D characters
04 – Refining Rigify with weight painting
05 – Set your first keyframe
06 – Blender character animation tools
07 – Challenge Animate your astronaut
08 – Solution Animate your astronaut

06 – 5. Visual Effects and Simulation in Blender

01 – Overview of visual effects in Blender
02 – Creating cloth in Blender
03 – Rigid
04 – Having fun with fluids sims
05 – Turning up the heat with fire sims
06 – Become a barber with the new Hair system
07 – Challenge Add an effect
08 – Solution Add an effect

07 – 6. Put It All Together

01 – Collections, scenes, and view layers
02 – BlenderKit for scene assembly
03 – Refining lighting in Blender
04 – Rendering with EEVEE
05 – Rendering with cycles
06 – Render output and compositing in Blender
07 – Challenge Render your first animation
08 – Solution Render your first animation

08 – 7. Advanced Blender Topics

01 – Linking and Library Overrides
02 – Track footage in Blender
03 – Unreal Engine workflows for Blender

09 – Conclusion

01 – Next steps

[Linkedin] Blender 3.3 Essential Training With David Andrade.7z.rar
[Linkedin] Blender 3.3 Essential Training With David Andrade_Subtitles.7z


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