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Learning Flow – Fundamentals of Digital Sculpting

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Release date:2019

Author:Kent Trammell

Skill level:Beginner

Language:English

Exercise files:Yes

Digital Sculpting in Blender is an alternative method of mesh manipulation that aims to be more artistically intuitive. It emulates traditional sculpting tools in the form of “brushes” and can even function as an “unlimited clay” approach to shape building. If you’re artistic and you like to build organic models, I highly recommend you try these digital sculpting tutorials with Blender!

Table of Contents

Chapter 1 – Digital Sculpting Tools
Blender offers many digital sculpting tools. In this chapter learn about Sculpt Mode and all it’s features.
Sculpt Mode 3 min
Brush Settings 3 min
Brush Overview I 5 min
Brush Overview II 5 min
Masking & Visibility 3 min
Brush Textures 5 min
Stroke Methods 5 min
Curve, Locking & Matcaps 4 min
Digital Sculpting Tools – Quiz 4 xp

Chapter 2 – Mediums
Similar to the variety of clays available for traditional sculpting, there are also different methods or ‘mediums’ of digital clay that we can choose to sculpt with.
Multi-resolution 6 min
Dynamic Topology 7 min
Mediums – Quiz 4 xp

Chapter 3 – Sculpting Melvin
Now that we know the sculpting tools featured in Blender, it’s time explored how to use all these tools to sculpt a simple character.
Base Mesh Creation 7 min
Body Blockout I 7 min
Body Blockout II 9 min
Mouth 8 min
Details 9 min
Final Polish 7 min
Sculpting Melvin 2 min · 8 xp

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