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3D Cars – Inside and Out by Chris Plush by Chris Plush from CGMasters (Complete)

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Release date:2023

Duration:23 h 59 m

Author:Chris Plush

Skill level:Beginner

Language:English

Exercise files:Yes

Here we go again, but this time, the course is more extensive and better, and there’s a lot of new stuff, including an entire interior. My past car modeling training has been studied by designers from industry giants like HyundaiVolvo, and Ford, as well as from top gaming and film companies worldwide. And now I’ve taken those techniques and made them even better. This step-by-step course will tackle a fantastic car design by professional designer Lee Rosario. I’ll show you new ways to quickly solve even the trickiest hard surface challenges as we build this extraordinary car together from the first vertex to the final renders.

So join me in this car creation journey and learn tons of hard surface modeling, shading, rendering, and compositing techniques inside the free, open-source 3D software Blender.

Watch online or Download for Free
Section 01 – Introduction

01 – Welcome to Class
02 – Getting Started

Section 02 – Preparing for Class

01 – Essential Preference Changes
02 – Recommended Preference Changes
03 – Custom Matcaps
04 – Full Guide to the Guide Mesh – Essentials
05 – Full Guide to the Guide Mesh – Tips and Tricks
06 – Full Guide to the Guide Mesh – Whats New

Section 03 – Modeling – Exterior – Guide Meshes

01 – Setting Up Blueprints
02 – Hood Area Contours
03 – Wheel Well Contours
04 – Front Bumper Contours
05 – Grill Contours
06 – Front of the Front Fender
07 – Front Bumper
08 – Hood Area
09 – Back of the Front Fender
10 – Control Loops – Hood
11 – Front Bumper Vent
12 – Side Rail
13 – Door Area
14 – Trunk Area Contours
15 – Trunk Area
16 – Back Fender
17 – Control Loops – Door Area
18 – Back Bumper
19 – Back Vents
20 – License Plate Area
21 – Roof
22 – Windows
23 – Final Touches
24 – Splitting it Apart

Section 04 – Modeling – Exterior – Final Panels

01 – Hood
02 – Front End and Fenders
03 – Front End Vents
04 – Headlight Panels
05 – Front Bumper
06 – Side Slope Panels
07 – Side Bottom Rails
08 – Side Doors
09 – Door Handles
10 – Back Fenders
11 – Back End
12 – Back Bumper
13 – Back Bumper Cutouts
14 – Back Blinker Panel
15 – Trunk
16 – Roof
17 – Door Tops
18 – Adding Thickness

Section 05 – Modeling – Exterior – Windows

01 – Windshield
02 – Door Glass
03 – Quarter Glass
04 – Top Glass

Section 06 – Modeling – Exterior – Plastics

01 – Body Kit – Bottom – Front
02 – Body Kit – Bottom – Back
03 – Body Kit – Bottom – Final Touches
04 – Body Kit – Floating Panel
05 – Body Kit – Ribs
06 – Wheel Wells
07 – Front Side Vent
08 – Back Side Vent
09 – Front Bumper Vent
10 – Hood Vent
11 – Trunk Vent
12 – Fuel Inset
13 – Roof Trim
14 – Windshield Gutter

Section 07 – Modeling – Exterior – Side View Mirror

01 – Housing
02 – Insert
03 – Mirror
04 – Arm

Section 08 – Modeling – Exterior – Front Grill

01 – Border
02 – Grill
03 – Ring Housing
04 – Rings

Section 09 – Modeling – Exterior – Back Grill

01 – Border
02 – Grill

Section 10 – Modeling – Exterior – License Plate Area

01 – Plastic Trim
02 – Light Box
03 – License Plate

Section 11 – Modeling – Exterior – Boosters

01 – Housing
02 – Boosters

Section 12 – Modeling – Exterior – Headlights

01 – Housing
02 – Buttons
03 – Main Light
04 – Loop Lights
05 – Backplate
06 – Lens

Section 13 – Modeling – Exterior – Tail Lights

01 – Housing
02 – Light
03 – Lens

Section 14 – Modeling – Exterior – Blinkers

01 – Lens
02 – Housing
03 – Light

Section 15 – Modeling – Exterior – Windshield Wipers

01 – Long Arm
02 – Short Arm
03 – Housing
04 – Blade
05 – Bolts

Section 16 – Modeling – Exterior – Other Details

01 – Logo – H6
02 – Logo – Rings
03 – Logo – Julietta
04 – Fuel Area Insert
05 – Gas Cap
06 – Rubber Seals
07 – Hexagon Meshes
08 – Shadow Meshes

Section 17 – Modeling – Exterior – Wheels

01 – Rims
02 – Center Cap
03 – Tires
04 – Tires – Final Touches
05 – Hub
06 – Nuts and Bolts
07 – Brake Disc
08 – Brake Caliper
09 – Brake Caliper Details
10 – Air Stem
11 – Vent Spews
12 – Shocks
13 – Basic Wheel Rig
14 – All Other Wheels
15 – Finishing the Rig
16 – Final Touches

Section 18 – Modeling – Interior – Doors

01 – Door Shell – Part 1
02 – Door Shell – Part 2
03 – Side Panel
04 – Side Panel – Light Strip
05 – Speaker
06 – Latch
07 – Side Pocket
08 – Handle
09 – Final Touches

Section 19 – Modeling – Interior – Full Shell

01 – Side Shell
02 – Front End Shell
03 – Dashboard Shell
04 – Middle Console Shell
05 – Dashboard Column
06 – Middle Console Column
07 – Engine Shell – Part 1
08 – Engine Shell – Part 2
09 – Engine Platform
10 – Roof Shell
11 – Front Roof Supports
12 – Back Roof Supports
13 – Final Touches

Section 20 – Modeling – Interior – Dashboard

01 – Adding Extra Geometry
02 – Vent Cutouts
03 – Vent Border
04 – Vent Blades
05 – Vent Hex Meshes
06 – Gauge Cutout
07 – Gauge Border
08 – Gauge Housing
09 – Gauge Screen
10 – Gauge Glass
11 – Air Bag
12 – Glove Compartment
13 – Final Touches

Section 21 – Modeling – Interior – Steering

01 – Steering Column
02 – Steering Column Cutout
03 – Steering Wheel Hub – Part 1
04 – Steering Wheel Hub – Part 2
05 – Airbag
06 – Steering Wheel Handle – Part 1
07 – Steering Wheel Handle – Part 2
08 – Steering Wheel Pads
09 – Steering Wheel Light Strip
10 – Buttons – Part 1
11 – Buttons – Part 2
12 – Paddles
13 – Final Touches

Section 22 – Modeling – Interior – Middle Console

01 – Screen Cutout
02 – Screen Housing and Screen
03 – Screen Cover
04 – Dial Cutout
05 – Dial Housing
06 – Dial
07 – Middle Compartment Cutout
08 – Middle Compartment Panel

Section 23 – Modeling – Interior – Chairs

01 – Basic Shape
02 – Main Shell
03 – Back Cushion
04 – Head Cushion
05 – Head Cushion Logo
06 – Bottom Cushions
07 – Base

Section 24 – Modeling – Interior – Seatbelts

01 – Retractor
02 – Webbing
03 – Latch

Section 25 – Modeling – Interior – Engine Cover

01 – Platform Cutout
02 – Main Shell
03 – Side Inserts
04 – Logos
05 – Middle Insert
06 – Light Strips
07 – Border
08 – Final Touches

Section 26 – Modeling – Interior – Floor Mats

01 – Front Mats
02 – Front Mats – Logos
03 – Back Mat

Section 27 – Modeling – Interior – Pedals

01 – Brake Pedal
02 – Gas Pedal
03 – Foot Rest

Section 28 – Modeling – Interior – Other Details

01 – Seals – Roof
02 – Seals – Door
03 – Light Strips – Roof
04 – Light Strips – Lower Shell
05 – Light Strips – Upper Shell
06 – Windshield Border
07 – Quarter Window Border

Section 29 – Modeling – Interior – Door Hinges

01 – Basic Door Rig
02 – Door Hinges
03 – Door Frame Slot
04 – Door Plate

Section 30 – Rendering – Shaders – Setup and Basic Shaders

01 – Preview Lighting
02 – Basic Shaders Overview
03 – Applying Basic Shaders

Section 31 – Rendering – Shaders – Complex Shaders

01 – Car Paint – Red
02 – Car Paint – Black
03 – Car Paint – Silver
04 – Car Paint – Blue
05 – Carbon Fiber
06 – Applying Carbon Fiber
07 – Brake Disc
08 – Tire UV Map
09 – Tire Shaders
10 – Leather – Black
11 – Leather – Black – Rough
12 – Leather – White
13 – Leather – White – Rough
14 – Floor
15 – Floor Mats
16 – Seatbelt
17 – Dial Buttons
18 – Steering Buttons
19 – Gauge Display
20 – Console Display
21 – Hex Mesh

Section 32 – Rendering – Setup

01 – Render Settings
02 – Final Model Review
03 – Environment Overview
04 – Appending the Environments

Section 33 – Rendering – Mountain View – Back

01 – Final Render
02 – Post Processing

Section 34 – Rendering – Mountain View – Front

01 – Final Render
02 – Post Processing

Section 35 – Rendering – Mountain View – Interior

01 – Final Render

Section 36 – Rendering – Venice Sunset

01 – Final Render
02 – Post Processing

Section 37 – Rendering – City Street

01 – Final Render
02 – Post Processing

[CGMasters] 3D Cars – Inside and Out by Chris Plush.7z

[CGMasters] 3D Cars – Inside and Out by Chris Plush_Subtitles (2).7z

[CGMasters] 3D Cars – Inside and Out by Lee Rosario_Subtitles.7z


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