Photogrammetry is the process of pulling visual data from an array of photographs for the purpose of generating fully textured high poly models. This is a tool…
Category: Topogun
Here’s my latest tutorial – the biggest yet by a landslide – on how to create a character with PBR textures for a AAA game production. Along…
This tutorial by veteran artist Marc Brunet covers the entire creation of a game character. The full tutorial series runs at a little over 9h30 hours and…
This tutorial will open to you full based process of creating- character and digital 3D painting.