What Will I Learn? Sculpt hyper realistic forms and skin details Accurately achieve celebrity likeness Create clean topology the most efficient way High frequency detailing using Displacement…
Category: Topics
In this course, professional contemporary realist gallery painter Hollis Dunlap teaches you his approach to painting both the portrait and figure in oils. Hollis has refined his…
We’ll be going back to the megacity but this time on the ground. Digging deep into the Blade Runner bag of tricks we’re looking at the design…
This tutorial shows a very quick and efficient method to generate ideas for environments from scratch. It is hard to come up with ideas when you have…
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now…
In this 1.5 hour tutorial (w/ audio) I cover the basic concept of using a simple 3d geometry to start my environment design sketch. There is a…
This 41-minute tutorial specifically explains the line types I use when freehand drawing. Lines covered and defined are Cut, Shut, Part, Assembly, Contour, Section, Design, Graphic, Silhouette,…
Having the skills to create believable smoke and fire is crucial for any aspiring VFX artist. In this course Ben Watts shows how to use TurbulenceFD, an…
“Houdini Particles: Nebula” is an in depth training series from VFX Supervisor Timothy Hanson with 2 hours of advanced training covering major topics such as… Particle Creation…
In this class, I’ll show you how to design and rig a character for animation in After Effects! Rigging is the setup process of your artwork that…
If you’ve ever been asked to design a logo in the past you can easily relate to the fact that it is difficult to create some thing…
olor is one of the most basic tools that a designer or illustrator possesses in their visual toolbox, communicating thoughts, feelings, and emotions. Correct use of color…











