The final chapter in ZBrush fundamentals is here, weighing in at over seven and a half hours of instruction and 67 videos! There’s a huge range of…
Category: Applications
Sculpting is one of the most artistic and creative skill to have as an artist, allowing you to create characters from your imagination, or from your favorite…
Learn how to build experiences for exploring the world with Mapbox. Add location into any game with their mapping, navigation, and location search SDKs. Harness the power…
In this course you will learn how to make an animated scene using the worlds most powerful free 3D game engine called, Unity 3D. You will use…
What Will I Learn? Understand the power and flexibility of Bolt & Unity in making Games without Coding Utilize Design Patterns to Create Increasingly Complex Games Prototype…
What Will I Learn? You will become pretty comfortable with Blender. You will also be able to follow up other advanced tutorials with much more ease. Requirements…
In this package, I’m guiding you through the practical and efficient methods in creating Fantasy Environments and Sceneries.
What are micro-interactions? Micro-interactions are events which have one main task — a single purpose — and they’re found all over your device and within apps. Their purpose is to delight…
What Will I Learn? Use Unity Shaderlab to create their own shader effects Demonstrate a knowledge of the graphics pipeline and apply it to problem solving shading…
You can model almost any form imaginable with the AutoCAD 3D toolsets. In this project-based course, Scott Onstott teaches you the techniques required to solve complex modeling…
Here comes the third and final part of our tutorial series. We will focus on Character Animation using Rubberhose
In this class we will learn how to do rigging using Duik, simple character animation and how to use the wiggle expression.