Creating procedural materials is an important part of a modern visualization workflow. In this course, learn how to quickly create a variety of architectural materials in Allegorithmic…
Category: Autodesk
Rhino is a 3D modeling powerhouse, used to design and engineer products ranging from toy robots to architecture, automobiles, and full-sized aircraft. Learn the essentials you need…
Unreal Engine is a complete suite of real-time development tools that can help you create stunning real-time visuals for architecture, product design, manufacturing, and games. The Unreal…
In this final section of the “Maya for Beginner” series we will cover how to create interesting animated dynamic effects through simulations. You can start with this…
Do you know a little bit about After Effects? Well, whether you do or not this class is for you. This Skillshare class will take you through…
What you’ll learn At the end of the course, the student should have a solid understanding of art fundamentals, the complete video game art pipeline and how…
This is a high quality course on cinematic character designing and making, which includes model concept design, texture mapping, material selections, hair making, rendering and etc. DURATION:…
What you’ll learn Cover the most basic form of 3D Rigging which is linking or parenting. How to modify the pivot point of an object. Learn about…
This class, ‘Roughing Polygon Workflows’ takes us through two modeling workflows… ‘Box Modeling’ and ‘Primitive Modeling’. We’ll make a case for avoiding ‘Box Modeling’ which usually produces…
Objects And Components are foundational for all disciplines within Maya. In this class, you’ll see how to interact with objects and learn Maya’s primary terminology. The page…
This class ‘Modeling Zanzi’ covers the complete modeling of Zanzi to a final animation ready mesh. Compressing the 3:40hr total time down to a 40 min time-lapse…
This page shows you through the bulk of Maya’s polygon toolset. Use these foundations to create complex models. You’ll discover how to use each of polygon tool…