Learning how to model intricate and decorative shapes is a must for the environment artist, especially those working or aspiring to work on fantasy or sci-fi projects.…
Category: Substance Painter
In this step by step tutorial, I will be guiding you through the entire process of creating a fantasy weapon from start to finish. We will start…
Substance Painter is the industry standard for 3D texture creation, especially for physically-based rendering (PBR). In this course, Wes McDermott takes a beginner’s look at Substance Painter…
Hi, Welcome to Weapon Modeling & Texturing For Game for Absolute Beginners course. In this course you will be learning creating a game weapon from scratch step…
Substance Designer is one of the most versatile programs around today and creating realistic looking wood can be tricky. Step by step, Christian Tammekand, walks you through…
In this course, we will go through the process of creating an amazing Victorian style game environment! We will start off by modeling the ornate pieces inside…
We’re excited to bring you a tutorial by expert vehicle modeler and Principal Artist at EA Dice, Andreas Ezelius. In this collaboration with Levelup.Digital, Andreas shares his…
Everything you need to learn about PBR Texturing in one place. This online course will teach you everything that is important to get started with PBR texturing…
This is a wide version of an artwork I created for my upcoming short film project set in ancient Greece – Heroes of Bronze. Hope you like…
This course is focused on making a realistic prop with the same quality that you would see in most AAA games. Joe will be walking you through…
Yiihuu’s grand production in late 2018 – a tutorial, never launched online before, of the look development of a rare film role, with the heroine in the…
First person shooters and the space marine characters that inhabit those games have been all the the rage since the beginning of the genre and continue to…