Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Blender 2.9 Design & Render a Stylized Water Scene

/

Release date:2020

Author:Neil Bettison

Skill level:Beginner

Language:English

Exercise files:Not Provided

Hi and welcome to my newest Blender 2.9 stylized 3D art course. ‘Blender 2.9 Design & Render a Stylized Water Scene’ is a complete guide into creating a 3D diorama of a tropical water scene filled with a variety of assets, each uniquely designed and textured.

‘Blender 2.9 Design & Render a Stylized Water Scene’ will be one of the few 3D modelling courses that will show you how to create trees, plants, and foliage. As with all other course assets, this course’s flora will be perfectly suited for any tropical environment.

One of the most sought-after learning experiences of this course is learning how to create underwater god rays. Exciting course content includes 3D modelling a fishing boat, a fishing line and post, palm trees, foliage, coral, a treasure chest, tentacles, and a variety of scenic rocks – all perfectly suited for the tropics.

‘Blender 2.9 Design & Render a Stylized Water Scene’ brings with it everything I have learned about what makes a 3D modelling course amazing. Using great tools and on-screen tooltips, this new course will give you the most comprehensive learning process out there.

Watch online or Download for Free

472161-01 – Course Introduction – Blender 2.9 Design & Render a Stylized Water Scene
472161-02 – Turning An Idea Into Reality Concept To 3D – Blender 2.9 Design & Render a Stylized Water Scene
472161-03 – Creating the Basic Hull Shape – Blender 2.9 Design & Render a Stylized Water Scene
472161-04 – Creating the Sides of the Hull – Blender 2.9 Design & Render a Stylized Water Scene
472161-05 – Finalising the Hull Shape – Blender 2.9 Design & Render a Stylized Water Scene
472161-06 – Outlining the Wooden Planks – Blender 2.9 Design & Render a Stylized Water Scene
472161-07 – Finalising Planks Using Modifiers – Blender 2.9 Design & Render a Stylized Water Scene
472161-08 – Creating the Bow & Mirror Modifier – Blender 2.9 Design & Render a Stylized Water Scene
472161-09 – Creating the Plank Cover using Solidify – Blender 2.9 Design & Render a Stylized Water Scene
472161-10 – Creating the Rear of the Hull – Blender 2.9 Design & Render a Stylized Water Scene
472161-11 – Importing OBJs And Scaling our Hull – Blender 2.9 Design & Render a Stylized Water Scene
472161-12 – Creating the Floor of the Hull – Blender 2.9 Design & Render a Stylized Water Scene
472161-13 – Creating our First Materials & Sunlight – Blender 2.9 Design & Render a Stylized Water Scene
472161-14 – Understanding Collections & Fake Users – Blender 2.9 Design & Render a Stylized Water Scene
472161-15 – Creating the Hull Handrail Using Pipes – Blender 2.9 Design & Render a Stylized Water Scene
472161-16 – Finishing the Handrail & Joining Meshes – Blender 2.9 Design & Render a Stylized Water Scene
472161-17 – Creating the Cabin Posts & Roof – Blender 2.9 Design & Render a Stylized Water Scene
472161-18 – Creating Stylized Planks for the Cabin – Blender 2.9 Design & Render a Stylized Water Scene
472161-19 – Modeling Handles & Hinges – Blender 2.9 Design & Render a Stylized Water Scene
472161-20 – Creating Cabin Materials & Scaling – Blender 2.9 Design & Render a Stylized Water Scene
472161-21 – Node Wrangler Addon & Shader Tab – Blender 2.9 Design & Render a Stylized Water Scene
472161-22 – Setting up the Glass Material – Blender 2.9 Design & Render a Stylized Water Scene
472161-23 – Creating the Life Ring & Anchor – Blender 2.9 Design & Render a Stylized Water Scene
472161-24 – Creating the Anchor Chain – Blender 2.9 Design & Render a Stylized Water Scene
472161-25 – Starting the Wheel Creation – Blender 2.9 Design & Render a Stylized Water Scene
472161-26 – Finishing the Ship Wheel – Blender 2.9 Design & Render a Stylized Water Scene
472161-27 – Creating the Storage Doors – Blender 2.9 Design & Render a Stylized Water Scene
472161-28 – Refining our Skills Storage Box – Blender 2.9 Design & Render a Stylized Water Scene
472161-29 – Finishing the Storage Box Adding Materials – Blender 2.9 Design & Render a Stylized Water Scene
472161-30 – Using Curves to Create the Chimney – Blender 2.9 Design & Render a Stylized Water Scene
472161-31 – Learning about Snapping & Perspective View – Blender 2.9 Design & Render a Stylized Water Scene
472161-32 – Marking Seams An Introduction – Blender 2.9 Design & Render a Stylized Water Scene
472161-33 – Creating our First Procedural Material – Blender 2.9 Design & Render a Stylized Water Scene
472161-34 – Windscreen Wiper & Fishing Pole Base – Blender 2.9 Design & Render a Stylized Water Scene
472161-35 – Creating the Fishing Post Wheels & Handles – Blender 2.9 Design & Render a Stylized Water Scene
472161-36 – Finishing the Fishing Post & Preparing for Materials – Blender 2.9 Design & Render a Stylized Water Scene
472161-37 – Creating the Fishing Line Spool & Adding Materials – Blender 2.9 Design & Render a Stylized Water Scene
472161-38 – Completing the Fishing Post – Blender 2.9 Design & Render a Stylized Water Scene
472161-39 – Simple Deform Modifier & Creating The Fishing Pole – Blender 2.9 Design & Render a Stylized Water Scene
472161-40 – Understanding how to use Curves – Blender 2.9 Design & Render a Stylized Water Scene
472161-41 – Finishing the Fishing Pole & Line – Blender 2.9 Design & Render a Stylized Water Scene
472161-42 – Tidying up our Boat & Scene – Blender 2.9 Design & Render a Stylized Water Scene
472161-43 – Creating our Propeller & Motor – Blender 2.9 Design & Render a Stylized Water Scene
472161-44 – Applying Sharps, Seams & Materials to our Motor – Blender 2.9 Design & Render a Stylized Water Scene
472161-45 – Setting up the HDRI & Camera – Blender 2.9 Design & Render a Stylized Water Scene
472161-46 – Creating the Base Alcove & Sand Material – Blender 2.9 Design & Render a Stylized Water Scene
472161-47 – Creating the Sea Floor – Blender 2.9 Design & Render a Stylized Water Scene
472161-48 – navigting the render option & Planes to oceans – Blender 2.9 Design & Render a Stylized Water Scene
472161-49 – Creating the ocean material – Blender 2.9 Design & Render a Stylized Water Scene
472161-50 – Rock Generator Rock Creation – Blender 2.9 Design & Render a Stylized Water Scene
472161-51 – Evironment Creation Start – Blender 2.9 Design & Render a Stylized Water Scene
472161-52 – Creating Our Palm Leaves – Blender 2.9 Design & Render a Stylized Water Scene
472161-53 – New ways to work with curve and bend modifiers – Blender 2.9 Design & Render a Stylized Water Scene
472161-54 – Creating Palm Trees Materials – Blender 2.9 Design & Render a Stylized Water Scene
472161-55 – Placing Trees and Fixing Refraction – Blender 2.9 Design & Render a Stylized Water Scene
472161-56 – Creating The Foliage – Blender 2.9 Design & Render a Stylized Water Scene
472161-57 – Foliage Materials & Placement – Blender 2.9 Design & Render a Stylized Water Scene
472161-58 – Starting The Anchor Creation – Blender 2.9 Design & Render a Stylized Water Scene
472161-59 – Finalizing The Anchor & Adding Materials – Blender 2.9 Design & Render a Stylized Water Scene
472161-60 – Creating The Anchor Chain – Blender 2.9 Design & Render a Stylized Water Scene
472161-61 – Turning A wildlife reference into a 3D model – Blender 2.9 Design & Render a Stylized Water Scene
472161-62 – Finalizing our fish shape & adding materials – Blender 2.9 Design & Render a Stylized Water Scene
472161-63 – Fixing Refraction & placing our Fish – Blender 2.9 Design & Render a Stylized Water Scene
472161-64 – Creating The Procedral Coral Displacement – Blender 2.9 Design & Render a Stylized Water Scene
472161-65 – Procedral Coral Color – Blender 2.9 Design & Render a Stylized Water Scene
472161-66 – Finalizing The Coral And Fish & starting the boot – Blender 2.9 Design & Render a Stylized Water Scene
472161-67 – Boolean & finishing boot modeling – Blender 2.9 Design & Render a Stylized Water Scene
472161-68 – Creating The Hook & boot materials – Blender 2.9 Design & Render a Stylized Water Scene
472161-69 – creating the mask & the emission node – Blender 2.9 Design & Render a Stylized Water Scene
472161-70 – Finishing The Mask & Spear – Blender 2.9 Design & Render a Stylized Water Scene
472161-71 – Modeling The Treasure Chest – Blender 2.9 Design & Render a Stylized Water Scene
472161-72 – Finishing The Treasure Chest Modeling – Blender 2.9 Design & Render a Stylized Water Scene
472161-73 – Creating the Treasure Chest & gold coins materials – Blender 2.9 Design & Render a Stylized Water Scene
472161-74 – Gold Coins Materials – Blender 2.9 Design & Render a Stylized Water Scene
472161-75 – Creating the tentacle mesh – Blender 2.9 Design & Render a Stylized Water Scene
472161-76 – working with armatures – Blender 2.9 Design & Render a Stylized Water Scene
472161-77 – Placing tentacles & finishing the environment – Blender 2.9 Design & Render a Stylized Water Scene
472161-78 – Final Rendering & course finish line – Blender 2.9 Design & Render a Stylized Water Scene

[Skillshare] Blender 2.9 Design & Render a Stylized Water Scene_Subtitles.7z


Join us on
  Channel    and      Group

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

Leave a Comment

Your email address will not be published. Required fields are marked *