Development of Game Models in Blender (Polish)
Release date:2020, January 2
Author:Michał Kubas
Skill level:Beginner
Language:Polish
Exercise files:Not Provided
Kompletny kurs pokazujący krok po kroku w jaki sposób można wykonać profesjonalny model, który będzie miał zastosowanie w grze. Został on przygotowany przez Michała Kubasa, który w branży gier pracuje od 5 lat. Kurs przedstawia cały proces tworzenia modelu kasy dostosowanej do użycia w silnikach do gier. Dowiecie się z niego jak w odpowiedni sposób tworzyć base mesh na podstawie, którego zbudowany zostanie model Lowpoly i Highpoly. Jak rozłożyć UV Mapping oraz jak w poprawnie bakeować tekstury. Poznacie podstawy UDK, jak przygotować w nim swój model i stworzyć materiał. Pokazany został proces tworzenia wszystkich potrzebnych tekstur takich jak : Diffuse, Specular, Normal. Detail.
Hi,
Can you guys add these courses here please, i am always looking for them for a long time now. https://www.mold3dacademy.com/look-development-for-stylized-characters.html And New parts of 3d character workshop by shane olson In 3dcharacterworkshop Thank you for all these courses..
check this list out:
Gumroad-Mari Nodegraph PBR Texturing + Look Development
fxphd – MYA229 – Look Development using Maya and Arnold
fxphd – VRY203 – Look Development With V-Ray Next
The Gnomon Workshop – Look Development and Lighting Techniques for Film
Gumroad – Arnold Look Development and Compositing
Pluralsight – Look Development for Production Assets with Katana and RenderMan
Pluralsight – Look Development with Substance Painter and RenderMan 21
Pluralsight – Look Development for Photorealistic Interiors Using CINEMA 4D and V-Ray
FXPHD – Lighting and Look Development in Katana
FXPHD – MYA226 Look Development using Maya and Arnold
The Gnomon Workshop – Look Development with V-Ray for Maya with Stephen Delalla
Pluralsight – Introduction to Character Look Development in V-Ray and Maya
cmiVFX – Autodesk Smoke Look Development
cmiVFX – Mistika Look Development
Digital Tutors – Look Development, Lighting and Compositing a Noir Scene in RenderMan RIS Project Files Only
Digital Tutors – Look Development, Lighting and Compositing a Noir Scene in RenderMan RIS
Digital Tutors – Taking a Previz Scene to Look Development in 3ds Max and V-Ray
CGWorkshops Look Development and Image Based Lighting Fundamentals
Digital Tutors – Look Development Pipeline using nDo2 and dDo in Photoshop
Gnomon Workshop – 3D Look Development in MODO
Digital Tutors – Look Development for Visual Effects in Maya
Gnomon Workshop – Look Development with Mental Ray
Wow these are so cool…i will surely check them out..thank you
But it will be great if you can share that course https://www.mold3dacademy.com/look-development-for-stylized-characters.html
Because this is the best course in this subject outthere,so many people suggested this,and also its by a very professional artist at dreamworks.please concider my request it will be a dream tutorial for me.
Thank you