This in-depth exploration of double exposure photography will help you understand how to use digital cameras and photo editing software to create fine art double exposure image…
Category: Lighting
In this video we’ll finish up the series with a look at how to take our effect and apply it to a new object. We’ll take a…
In this series, take an in-depth look on how to use Octane Renderer with Cinema 4D.
In this workshop, Guilherme Rambelli demonstrates, step-by-step, the latest techniques for creating high quality assets for games using photogrammetry. Guilherme begins by explaining the concepts behind photogrammetry…
In this title, Senior Visual Effects Artist Robby Branham provides a broad overview of randomization and scattering in Side FX’s Houdini 17. Houdini has several ways to…
In this workshop, Charleston Silverman walks you through the lighting system and tools available in Unreal Engine 4. Using a pirate ship cabin created for this tutorial,…
Renee Robyn is back! This time she breaks down the building blocks of composite photography into a comprehensive guide and workflow. Follow Renee on this journey to…
The master of colored gels is back! Jake Hicks returns to RGG EDU teaching four unique approaches to long exposure portraits. Combining strobes with ambient light, Jake…
In this tutorial we will make this orca animation using Cinema4D and Realflow. You can follow it with any 3D software like maya, 3DSmax, or houdini… First…
There are a number of programs that can simulate realistic renders but Keyshot is the most direct, user-friendly program on the market today. From the first Welcome…
Learn to create high-quality 3D models and animations in Maya 2019. This course covers the core Maya skills—modeling, texturing, rendering, and animation—within a real-world, project-based workflow. The…
What Will I Learn? Animation, Polygon Modeling, Texturing, Rigging, Lighting, Digital Sculpting, Rendering Master Maya, 3DSMax, Mudbox, and techniques you can use in any 3D application! Create…











