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Maya for Beginners – Complete 3D Animation Masterclass by Class Creatives (2023 Update)

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Release date:2023, July

Duration:15 h 00 m

Author:Class Creatives

Skill level:Beginner

Language:English

Exercise files:Yes

Hi there!

Welcome, and thanks for choosing Class Creative’s Maya for Beginners: Complete 3D Animation Masterclass | Comprehensive Foundational Guide!!

In this foundation course we will be learning the fundamentals of Character Animation and game development. (specifically for the Unreal engine, but this method will also work for other game engines such as Unity).

In this course, you will master Character Animation in Autodesk Maya with guidance from an experienced AAA game professional. The instruction is accredited at the university level, ensuring you receive a comprehensive education. We’ll begin with the fundamentals, including Ball Bounce, Pendulum, and the application of the 12 animation principles to the human form. From there, we’ll use these foundational skills to create polished, in-game animations such as Idle, Walk, Run, Jump, and more.

Autodesk Maya is the industry standard 3D animation software, understanding the concepts in this course will help you land a job in the game, film, tv, or music industry. In this course you will learn how to animate your custom created character from scratch.

We will cover the following core skill sets:

  • Getting started with Maya and understanding the animation process
  • Understanding how to utilize the reference image plane in Maya to create realistic game engine ready animations
  • Strong Fundamentals of Animation Body Mechanics
  • Process of using IK/FK controllers and best practices of Unreal Engine’s A.R.T. tools for Autodesk Maya
  • Unreal Engine’s A.R.T. rigging tools for Autodesk Maya
  • Understanding hotkeys to animate quickly
  • Animating with keyframes
  • Animation foundation instruction animations: Ball Bounce, Pendulum, & Basic Body Mechanics
  • Animating a production ready Idle, Run, Walk, Jump quickly and efficiently
  • Fundamentals of motion capture and how to edit motion data
  • Advanced polish process to create professional level animation ready for game engine (Unreal/Unity) export
  • Applying for animation jobs in the industry and what recruiters at top tier studios look for in a demo reel
  • Includes all the rigs necessary to learn while following along
Watch online or Download for Free

[Udemy] Maya for Beginners – Complete 3D Animation Masterclass by Class Creatives (2023 Update)

01. Introduction to the Course

01. Course Overview.m4a
01. Course Overview
02. Udemy Rating System Very Important Info!.m4a
02. Udemy Rating System Very Important Info!
03. Getting Started with Autodesk Maya.m4a
03. Getting Started with Autodesk Maya
04. Character Rigs Unreal Art Rigging Tools Mannequin.m4a
04. Character Rigs Unreal Art Rigging Tools Mannequin

02. Introduction to Maya for Animators

01. Maya Interface.m4a
01. Maya Interface
02. Setting Maya Preferences.m4a
02. Setting Maya Preferences
03. Default Hotkeys and Camera Manipulation.m4a
03. Default Hotkeys and Camera Manipulation
04. Customizing Hotkeys.m4a
04. Customizing Hotkeys
05. Referencing A.R.T. Tool Rigs.m4a
05. Referencing A.R.T. Tool Rigs
06. Image Plane Reference.m4a
06. Image Plane Reference
07. Saving the Scene.m4a
07. Saving the Scene
08. Setting Keys.m4a
08. Setting Keys
09. Intro to the Graph Editor.m4a
09. Intro to the Graph Editor
10. IK (Inverse Kinematics) FK (Forward Kinematics).m4a
10. IK (Inverse Kinematics) FK (Forward Kinematics)
11. IKFK Settings and Options.m4a
11. IKFK Settings and Options

03. Animation Theory

01. 12 Principles of Animation.m4a
01. 12 Principles of Animation
02. Line of Action.m4a
02. Line of Action
03. Straights Vs. Curves.m4a
03. Straights Vs. Curves
04. Silhouette.m4a
04. Silhouette
05. Ease InFast In.m4a
05. Ease InFast In
06. Follow Through and Overlap.m4a
06. Follow Through and Overlap
07. Secondary Action.m4a
07. Secondary Action
08. Arcs.m4a
08. Arcs
09. Contrast in Posing.m4a
09. Contrast in Posing
10. Animation Offsetting.m4a
10. Animation Offsetting
11. Pushing Poses.m4a
11. Pushing Poses

04. Bouncing Ball

01. Overview of the Bouncing Ball.m4a
01. Overview of the Bouncing Ball
01.1 CC Basketball Video Reference
02. Smaller Ball with Different WeightTiming.m4a
02. Smaller Ball with Different WeightTiming
02.1 CC Tennis Ball Video Reference
03. Squash and Stretch.m4a
03. Squash and Stretch
04. Creating Playblast.m4a
04. Creating Playblast

05. Pendulum

01. Intro to the Pendulum.m4a
01. Intro to the Pendulum
01.1 CC Pendulum Video Reference
02. Animating the Swing.m4a
02. Animating the Swing
03. Animating Drag, Overlap, and Follow Through.m4a
03. Animating Drag, Overlap, and Follow Through
04. Modifying Existing Animation to Forward Settle.m4a
04. Modifying Existing Animation to Forward Settle
05. Applying Concepts to the Human Body.m4a
05. Applying Concepts to the Human Body

06. Pose to Pose Overlap Breakdowns

01. Key Poses and Building Overlap in Pose.m4a
01. Key Poses and Building Overlap in Pose
01.1 ArmRef
02. Fingers, Polish, and Additional Breakdowns.m4a
02. Fingers, Polish, and Additional Breakdowns

07. IDLE ANIMATION

01. Overview of the Project.m4a
01. Overview of the Project
02. Saving Pose to Library.m4a
02. Saving Pose to Library
03. Importing Pose from Library.m4a
03. Importing Pose from Library
04. Lower Body Root Animation.m4a
04. Lower Body Root Animation
04.1 Idle_A_Front
04.2 Idle_A_Side
05. Lower Body Hip Animation.m4a
05. Lower Body Hip Animation
06. Animating FootKnee Controllers.m4a
06. Animating FootKnee Controllers
07. Upper Body Torso Animation.m4a
07. Upper Body Torso Animation
08. Animating the Shoulders.m4a
08. Animating the Shoulders
09. Right Arm Animation.m4a
09. Right Arm Animation
10. Copying Animation to Left Arm.m4a
10. Copying Animation to Left Arm
11. Neck and Head Animation.m4a
11. Neck and Head Animation
12. Right Hand Animation.m4a
12. Right Hand Animation
13. Left Hand Animation.m4a
13. Left Hand Animation
14. Animation Editor Curve Loops.m4a
14. Animation Editor Curve Loops
15. Animation Export Process.m4a
15. Animation Export Process

08. Run Animation

01. Overview of the Project.m4a
01. Overview of the Project
02. Lower Body Side View.m4a
02. Lower Body Side View
02.1 Run_BackRef2
02.2 Run_FrontRef2
02.3 Run_SideRef
02.4 Run_SideRef2
03. Lower Body Copying and Pasting Second Leg.m4a
03. Lower Body Copying and Pasting Second Leg
04. Lower Body Front View.m4a
04. Lower Body Front View
05. Upper Body Torso Front View.m4a
05. Upper Body Torso Front View
06. Upper Body Torso Side View.m4a
06. Upper Body Torso Side View
07. Right Arm Animation.m4a
07. Right Arm Animation
08. Right Arm Breakdowns.m4a
08. Right Arm Breakdowns
09. Left Arm Copy Paste Method.m4a
09. Left Arm Copy Paste Method
10. Neck and Head Counter Animation.m4a
10. Neck and Head Counter Animation
11. Animation Polish Best Practices.m4a
11. Animation Polish Best Practices
12. Common Run Cycle Mistakes and How to Fix Them.m4a
12. Common Run Cycle Mistakes and How to Fix Them
13. Export Process.m4a
13. Export Process

09. Walk Animation

01. Lower Body Side View Contact Position.m4a
01. Lower Body Side View Contact Position
01.1 Walk_Reference_Back.m4a
01.1 Walk_Reference_Back
01.2 Walk_Reference_Front.m4a
01.2 Walk_Reference_Front
01.3 Walk_Reference_Side_.m4a
01.3 Walk_Reference_Side_
01.4 Walk_Reference_Side.m4a
01.4 Walk_Reference_Side
02. Lower Body Side View Down Position.m4a
02. Lower Body Side View Down Position
03. Lower Body Side View Passing Position.m4a
03. Lower Body Side View Passing Position
04. Lower Body Side View Up Position.m4a
04. Lower Body Side View Up Position
05. Lower Body Side View Copying Animation to Opposite Side.m4a
05. Lower Body Side View Copying Animation to Opposite Side
06. Lower Body Front View Translations.m4a
06. Lower Body Front View Translations
07. Lower Body Front View Hips.m4a
07. Lower Body Front View Hips
08. Lower Body Front View Knees.m4a
08. Lower Body Front View Knees
09. Upper Body Torso.m4a
09. Upper Body Torso
10. Upper Body Shoulders and Arms.m4a
10. Upper Body Shoulders and Arms
11. Upper Body Copying Animation to Opposite Arm.m4a
11. Upper Body Copying Animation to Opposite Arm
12. Upper Body Drag Follow Through.m4a
12. Upper Body Drag Follow Through
13. Upper Body Neck and Head.m4a
13. Upper Body Neck and Head
14. Upper Body Hand Animation.m4a
14. Upper Body Hand Animation
15. Upper Body Hand Animation Cleanup.m4a
15. Upper Body Hand Animation Cleanup
16. Common Walk Cycle Mistakes and How to Fix Them.m4a
16. Common Walk Cycle Mistakes and How to Fix Them
17. Animation Export.m4a
17. Animation Export

10. Jump Animation

01. Overview of the Project.m4a
01. Overview of the Project
02. Start PoseAnticipationJump.m4a
02. Start PoseAnticipationJump
02.1 Zangief jump.m4a
02.1 Zangief jump
03. Land Animation.m4a
03. Land Animation
04. Upper Body Posing.m4a
04. Upper Body Posing
05. ShouldersArm Posing Part 1.m4a
05. ShouldersArm Posing Part 1
06. ShouldersArm Posing Part 2.m4a
06. ShouldersArm Posing Part 2
07. Neck and Head Animation.m4a
07. Neck and Head Animation
08. Animation Retiming.m4a
08. Animation Retiming
09. Animation Overshoot for Landing.m4a
09. Animation Overshoot for Landing
10. Squash and Stretch Finger Animation.m4a
10. Squash and Stretch Finger Animation
11. Export Animation Process.m4a
11. Export Animation Process

11. Intro to Motion Capture

01. Importing Motion Data to Character.m4a
01. Importing Motion Data to Character
02. Working with Layers to Create Override Pose.m4a
02. Working with Layers to Create Override Pose
03. Modifying Motion Capture Curve Basics.m4a
03. Modifying Motion Capture Curve Basics
04. Animation Retargeting.m4a
04. Animation Retargeting
05. UE5 Mannequins and UE4 Mannequins.m4a
05. UE5 Mannequins and UE4 Mannequins
06. How to Combine Animations in Timeline to Create a Single Animation File.m4a
06. How to Combine Animations in Timeline to Create a Single Animation File

12. Applying for Jobs in the Animation Industry

01. Creating a Great Animation Demo Reel.m4a
01. Creating a Great Animation Demo Reel
02. Best Practices for Job Hunting.m4a
02. Best Practices for Job Hunting
03. Power of the Network.m4a
03. Power of the Network
04. Studio Animation Art Tests.m4a
04. Studio Animation Art Tests
05. How God of War and other AAA studios utilize Autodesk Maya for Animation.m4a
05. How God of War and other AAA studios utilize Autodesk Maya for Animation

13. BONUS Lecture

01. BONUS Maya & Unreal First Person Shooter Animation for Beginners.m4a
01. BONUS Maya & Unreal First Person Shooter Animation for Beginners

[Udemy] Maya for Beginners – Complete 3D Animation Masterclass (2023 Update).7z
[Udemy] Maya for Beginners – Complete 3D Animation Masterclass (2023 Update)_Subtitles.7z
[Udemy] Maya for Beginners – Complete 3D Animation Masterclass by Class Creatives (2023 Update)_Subtitles.7z


01. Introduction to the Course
01. Course Overview
02. Getting Started with Autodesk Maya
03. Character Rigs Unreal Art Rigging Tools Mannequin

02. Introduction to Maya for Animators
01. Maya Interface
02. Setting Maya Preferences
03. Default Hotkeys and Camera Manipulation
04. Customizing Hotkeys
05. Referencing A.R.T. Tool Rigs
06. Image Plane Reference
07. Saving the Scene
08. Setting Keys
09. Intro to the Graph Editor
10. IK (Inverse Kinematics) FK (Forward Kinematics)

03. Animation Theory
01. 12 Principles of Animation
02. Line of Action
03. Straights Vs. Curves
04. Silhouette
05. Ease InFast In
06. Follow Through and Overlap
07. Secondary Action
08. Arcs
09. Contrast in Posing
10. Animation Offsetting
11. Pushing Poses

04. Bouncing Ball
01. Overview of the Bouncing Ball
01.1 CC Basketball Video Reference
02. Smaller Ball with Different WeightTiming
02.1 CC Tennis Ball Video Reference
03. Squash and Stretch
04. Creating Playblast

05. Pendulum
01. Intro to the Pendulum
01.1 CC Pendulum Video Reference
02. Animating the Swing
03. Animating Drag, Overlap, and Follow Through
04. Modifying Existing Animation to Forward Settle
05. Applying Concepts to the Human Body

06. Pose to Pose Overlap Breakdowns
01. Key Poses and Building Overlap in Pose
01.1 ArmRef
02. Fingers, Polish, and Additional Breakdowns

07. IDLE ANIMATION
01. Overview of the Project
02. Saving Pose to Library
03. Importing Pose from Library
04. Lower Body Root Animation
04.1 Idle_A_Side
04.2 Idle_A_Front
05. Lower Body Hip Animation
06. Animating FootKnee Controllers
07. Upper Body Torso Animation
08. Animating the Shoulders
09. Right Arm Animation
10. Copying Animation to Left Arm
11. Neck and Head Animation
12. Right Hand Animation
13. Left Hand Animation
14. Animation Editor Curve Loops
15. Animation Export Process

08. Run Animation
01. Overview of the Project
02. Lower Body Side View
02.1 Run_SideRef2
02.2 Run_BackRef2
02.3 Run_SideRef
02.4 Run_FrontRef2
03. Lower Body Copying and Pasting Second Leg
04. Lower Body Front View
05. Upper Body Torso Front View
06. Upper Body Torso Side View
07. Right Arm Animation
08. Right Arm Breakdowns
09. Left Arm Copy Paste Method
10. Neck and Head Counter Animation
11. Animation Polish Best Practices
12. Export Process

09. Walk Animation
01. Lower Body Side View Contact Position
01.1 Walk_Reference_Front
01.2 Walk_Reference_Back
01.3 Walk_Reference_Side_
01.4 Walk_Reference_Side
02. Lower Body Side View Down Position
03. Lower Body Side View Passing Position
04. Lower Body Side View Up Position
05. Lower Body Side View Copying Animation to Opposite Side
06. Lower Body Front View Translations
07. Lower Body Front View Hips
08. Lower Body Front View Knees
09. Upper Body Torso
10. Upper Body Shoulders and Arms
11. Upper Body Copying Animation to Opposite Arm
12. Upper Body Drag Follow Through
13. Upper Body Neck and Head
14. Upper Body Hand Animation
15. Upper Body Hand Animation Cleanup
16. Animation Export

10. Jump Animation
01. Overview of the Project
02. Start PoseAnticipationJump
02.1 Zangief jump
03. Land Animation
04. Upper Body Posing
05. ShouldersArm Posing Part 1
06. ShouldersArm Posing Part 2
07. Neck and Head Animation
08. Animation Retiming
09. Animation Overshoot for Landing
10. Squash and Stretch Finger Animation
11. Export Animation Process

11. Intro to Motion Capture
01. Importing Motion Data to Character
02. Working with Layers to Create Override Pose
03. Modifying Motion Capture Curve Basics

12. Applying for Jobs in the Animation Industry
01. Creating a Great Animation Demo Reel
02. Best Practices for Job Hunting
03. Power of the Network
04. Studio Animation Art Tests

[Udemy] Maya for Beginners Complete 3D Animation Masterclass by Creative Class_Subtitles.7z
[Udemy] Maya for Beginners Complete 3D Animation Masterclass by Creative Class.7z


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5 Comments

  1. Hi Admin, can you permit download of the Zip files, please? I keep getting ”Downloading restricted. Please contact the file owner to request they enable downloading.”

  2. Hi admin, Can you please permit download for the zip file? It gives this message: Downloading restricted. Please contact the file owner to request they enable downloading.

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