THE DEFINITE XGEN TUTORIAL SERIES In Introduction to XGen, you’ll learn the fundamentals of working with XGen and creating your first grooms. You’ll learn all the tools…
Category: Flippednormals
Learning ZBrush can be incredibly frustrating and after having taught ZBrush to students for years – both in class and online – we’ve done our very best…
Sci-Fi Game Environment in Blender & UE4 Learn how professional environmental artists work when creating environments for games. You’ll learn techniques like weighted normals, modular workflows, creating…
Creating a stylized environment from scratch is no easy task. In this tutorial Kem Yaralioglu, will demonstrate his thought process when it comes to approaching an environment…
If you’ve ever wanted to learn how to sculpt, Introduction to Sculpting will give you the tools you need to become a great artist. With over 14…
In this Marvelous Designer tutorial, you’ll learn how to make a streetwear outfit from scratch – using simple yet powerful techniques. We’ll cover everything from making the…
This is another tutorial in the series on creation and treatment of digital clothing and this time it’s all about Marvelous Designer. The tools, the techniques, the…
Creating a Realistic Ocean in UE4 Let’s open the floodgates for Game Art Effects! In this series, you’ll be introduced to the fundamentals of using dynamic materials…
Fundamentals of Environment Design for Games The best way to set your portfolio apart from the competition is to have strong fundamentals – timeless concepts. What you’re…
Learn the “What, Why and How” of trim sheets to get you started quickly developing high quality environment assets as a studio Environment Artist! During this 4.5…
UV Mapping for Games In UV Mapping for Games we’ll tackle, in great depth, one of the most common pain-points that all 3D artists have: UV Mapping.…
Hello! In this course, I’ll present to you my workflow of creating realistic Face Rig based on shape keys. In the begging, after a small introduction to…