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Weapon Modeling & Texturing For Game for Absolute Beginners

Release date:2020, April 3

Author:Nalini Kanta Jena

Skill level:Beginner

Language:English

Exercise files:Not Provided

Hi, Welcome to Weapon Modeling & Texturing For Game for Absolute Beginners course. In this course you will be learning creating a game weapon from scratch step by step.

Do you want to learn the full pipeline of creating a weapon for game ?

If so then this is the perfect course for you.

My name is Nalin, I am a 3d Modelling and Texturing Artist com Educator.

I have been teaching since 2008 at various Institution such as ZICA, Reliance Education and Arena Animation. I have also worked as a Character Modelling and Texturing Artist at Lakshya Digital and Dhruva Interactive.

Benefits

Learning Weapon modelling and texturing is a necessary step towards becoming a prop or character artist for Game and Films.

By the end of this course you will be able to create weapons for game and films.

Table of Contents

Introduction
03:49
Introduction

03:46
Download Concept Art and Resources
00:03

Maya Basics For Absolute Beginners
01:39:16
User Interface Overview

13:40
Viewpot Navigation
12:49
Creating Objects
08:27
Saving and Opening Files
05:46
Selecting Objects and Components
07:55
Using Move, Rotate and Scale Tool
07:26
Using Layers
07:19
Soft Selection and Symmetry
06:45
Hide and Show Objects
05:26
Intro to Outliner
04:24
Using Pivot Point
06:39
Group Objects
04:44
Using Marking Menu
07:56

Modeling the Axe Base Mesh in Maya
01:41:24
Modeling the Axe Center
09:44
Modeling the Axe
16:02
Modeling the Axe back Part
26:22
Modeling the Axe Handle
11:12
Finishing the Axe Metal Part
13:15
Modeling the Wrapped Cotton
11:20
Finishing the Axe Base Mesh
05:35
Exporting the Base Mesh and Wrap up
07:54

Detailing the Axe in Zbrush
02:13:17
What is Zbrush.
02:28
How to Download and Install Zbrush
02:41
Interface Overview
06:52
Navigating the Canvas
03:34
Importing the Axe into Zbrush
09:42
Using PureRef for Reference Image
04:43
Sculpting the Metal Part 01
16:35
Sculpting the Metal Part 02
12:58
Adding Scratches Part 01
14:29
Adding Scratches Part02
05:49
Adding Surface Details
12:12
Sculpting the Wood Handle
09:35
Sculpting the Wrapped Cloth
12:39
Finishing The Axe Sculpting
05:37
Decimating, Exporting and Wrap Up
13:23

Retopology in Maya
01:36:18
Setting the Scene for Retopo
06:19
Retopo the Axe Metal Part 01
15:11
Retopo the Axe Metal Part 02
14:11
Retopo the Axe Metal Part 03
16:25
Retopo the Axe Handle
11:16
Retopo Small Parts
12:43
Final Adjustment to the Low Poly
08:38
Clean Up Assigning Smoothing Group and Wrap Up
11:35

UV Unwrapping in Maya
59:23
Exploring UV Editor and Toolkit
09:38
Unwrapping Practice with Simple Objects
16:07
Unwrapping the Axe Handle
12:17
Unwrapping the Axe Metal Body
08:29
Unwrapping the Small Parts
04:18
Creating the Layout and Wrap up
08:34

Texturing the Axe in Substance Painter
57:35
Substance Painter Overview
08:45
Understanding Maps
04:31
Baking Test Maps
06:12
Preparing the Maya Scene for Baking Maps
07:28
Baking Maps
03:45
Texturing the Metal
04:42
Texturing the Wood
03:18
Texturing the Fabric
03:58
Adding Dirt Layer
03:52
Exporting the Maps
03:59
Rendering using Iray and Wrap Up
07:05

Conclusion
00:12
Bonus Lecture – What’s Next?
00:12

Watch online or Download for Free

00-Weapon Modeling and Texturing Promo
01-Modeling the Axe Center
02-Modeling the Axe
03-Modeling the Axe back Part
04-Modeling the Axe Handle
05-Finishing the Axe Metal Part
06-Modeling the Wrapped Cotton
07-Finishing the Axe Base Mesh
08-Exporting the Base Mesh and Wrap up
09-What is Zbrush
10-How to Download and Install Zbrush
11-Interface Overview
12-Navigating the Canvas
13-Importing the Axe into Zbrush
14-Using PureRef for Reference Image
15-Sculpting the Metal Part
16-Sculpting the Metal Part 02
17-Adding Scratches Part01
18-Adding Scratches Part02
19-Adding Surface Details
20-Sculpting the Wood Handle
21-Sculpting the Wrapped Cloth
22-Finishing The Axe Sculpting
23-Decimating Exporting and Wrap Up
24-Setting the Scene for Retopo
25-Retopo the Axe Metal Part 01
26-Retopo the Axe Metal Part 02
27-Retopo the Axe Metal Part 03
28-Retopo the Axe Handle
29-Retopo Small Parts
30-Final Adjustment to the Low Poly
31-Clean Up Assigning Smoothing Group and Wrap Up
32-Exploring UV Editor and Toolkit
33-Unwrapping Practice with Simple Objects
34-Unwrapping the Axe Handle
35-Unwrapping the Axe Metal Body
36-Unwrapping the Small Parts
37-Creating the Layout and Wrap up
38-Substance Painter Overview
39-Understanding Maps
40-Baking Test Maps
41-Prepairing the Maya Scene for Baking Maps
42-Baking Maps
43-Texturing the Metal
44-Texturing the Wood
45-Texturing the Fabric
46-Adding Dirt Layer
47-Exporting the Maps
48-Rendering using Iray and Wrap Up


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13 Comments

  1. Can you upload this course

    https://flippednormals.com/downloads/female-character-creation-film-pipeline/

    Thanks

  2. Can you upload this course

    https://flippednormals.com/downloads/female-character-creation-film-pipeline/

    Thank you

  3. Hey! I was wondering if you could upload ‘Stop Motion with Kevin Perry’? It’s on this link;

    https://motiondesign.school/products/stop-motion-with-kevin-parry

    Thank you 😃

  4. Thank you for this course.Is it possible to have the course Deconstructed: Drawing People by Viktor Kalvachev from Schoolism. It will mean a lot.

  5. Can you upload this course

    https://flippednormals.com/downloads/female-character-creation-film-pipeline/

    Thanks

  6. https://www.cgmasteracademy.com/courses/13-character-facial-rigging-for-production#section-overview
    please add this course

  7. Hello, I was wondering if you guys could add one more of Alex Senechals courses, the “Heavy Weapon Design In Fusion 360”.
    ( https://gumroad.com/acms#pQXDX ) Thanks.

  8. can you upload
    making of zelda enviroment from flipped normal store its actually good pls..

    https://flippednormals.com/downloads/making-a-zelda-environment-in-unreal-engine-4/

  9. https://flippednormals.com/downloads/female-character-creation-film-pipeline/

    Can you upload this course

    Thanks

  10. can you upload flippednormals making of zelda enviroment

    https://flippednormals.com/downloads/making-a-zelda-environment-in-unreal-engine-4/

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