Release date:2018, March 8
This in-depth course covers how to create photoreal textured 3D environments, props, and scenes using photography and two software packages. Agisoft Photoscan is 3D reconstruction software and Pixologic Zbrush is high end 3D sculpting software. By the end of this course, you’ll be armed with the knowledge to recreate all kinds of different and challenging objects including rocks, trees, roots, and large ground surfaces as well as entire environments as photoreal photo-scanned assets.
You will also learn how to re-toplogise and UV map high resolution geometry in Zbrush so that it efficiently renders in many VFX and game pipelines. The course features over 2900 photos used to recreate the photo-scanned assets, and some of the most detailed and complex high end production level photoreal 3D assets which are amazing to train with.