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Ultimate Hardsurface Tutorial – Turretgun Complete Edition (by Simon Fuchs)

Release date:2019, May

Author: Simon Fuchs

Skill level:Beginner

Language:English

Exercise files:Yes

Description:
Are you thinking about career as a 3D artist in the video game industry? Do you want to become a faster and more efficient modeler and learn the latest techniques in 3d modeling, rendering and game art? This tutorial will help you understand and apply all aspects of creating high quality PBR game assets!

Learn the basics of Max, Modo`s meshfusion and Zbrush in the introduction chapters of this tutorial. Create ultra realistic, state of the art highpoly models in the blockout and highpoly modeling chapters. Learn how to create stunning looking renders of the highpoly asset in Keyshot and Photoshop.
Create a game ready, lowpoly mesh with an efficient UV layout. Learn how to bake your game asset using Xnormal.
Create PBR textures for your object using Quixels DDO and Photoshop. Learn how to create stunning looking renders of the final game asset for your portfolio in Marmoset Toolbag and Photoshop.

This course has it all and contains everything you need to know to become an expert game artist!

Complete Edition Content:
22 HD Video Files
Final blockout .OBJ file
Final highpoly .OBJ file
Final lowpoly .FBX file
All scripts & plugins that I am using in 3D Studio Max (download)
All plugins & materials that I am using in Zbrush (download)
Final Ddo Project File
Final Textures in TGA format
Final Marmoset Toolbag Rendering File
PSD File with Highpoly Render Setup
PSD File with Lowpoly Render Setup

Duration: 40hr of video in MP4 / WMV format with audio commentary in English

Complete Edition Chapters:
Intro to Max (4hr 46m, full audio commentary)
Intro to Meshfusion and Zbrush (1hr 30m, full audio commentary)
Blockout (1hr 23m – about 80% audio commentary)
Highpoly (13hr 46m, 8 videos – about 50% audio commentary)
Keyshot & Photoshop Highpoly Rendering (2hr 4m, 90% audio commentary)
Lowpoly (3hr 59m, 2 videos – about 50% audio commentary)
UV coordinates (2videos, 3hr 18m – about 50% audio commentary)
Baking (1hr 57 min – about 50% audio commentary)
Quixel Texturing (4hr 22m, 2 videos – full audio commentary)
Rendering in Marmoset Toolbag (2hr 47m, full audio commentary)

The following tutorials are included:
Ultimate Hardsurface Tutorial – Turretgun – Intro to Max, Meshfusion and Zbrush
Ultimate Hardsurface Tutorial – Turretgun – Highpoly Modeling
Ultimate Hardsurface Tutorial – Turretgun – Keyshot Rendering
Ultimate Hardsurface Tutorial – Turretgun – Lowpoly, UV and Baking
Ultimate Hardsurface Tutorial – Turretgun – DDO and Marmoset

Software used:
3D Studio Max 2015, Modo, Zbrush, Keyshot, Photoshop, Xnormal, Quixel DDO, Marmoset Toolbag, various scripts and plugins.

Important:
Some of the scripts that I am using in 3D Studio Max like rappatools need to be bought separately if you want to use them. They are not needed to follow the basic principles of this course but will speed up your workflow.
Do not sell the included files and assets in any way and do not use the files or the final turretgun asset for commercial purposes. This tutorial is meant to be for a single user and is not meant to be shared. By purchasing the content you agree to these terms.

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12 Comments

    • I had to re-upload some files due to technical reason. If you can’t watch it just come back in a couple of days after these will be transcoded.

  1. As you can see at the file packaging on bottom in this page https://cubebrush.co/hardsurface3d?product_id=5dhtuw
    the Turretgun_Tutorial_Files.rar 1.42 GB is missing and is key for this edition… I can provide it for the platform, feel free to ask me mods πŸ˜‰

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