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Rigging Train Wheels in Blender

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Release date:2019

Duration:00 h 21 m

Author:Chris Kuhn

Skill level:Beginner

Language:English

Exercise files:Yes

In this course, we’ll rig a set of locomotive wheels in Blender using constraints. We’ll focus on converting rotational motion to reciprocal (back and forth) motion. This type of rigging can be very difficult, and is most often achieved with the use of Armatures and Inverse Kinematics (IK). In this course, however, we’ll look at a way to do it using the Locked Track, Copy Location, and Shrinkwrap constraints.

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