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Learn 3D Complete from Scratch in Blender Cinema 4D Unity C#

Release date:2019

Duration:13 h 46 m

Author:Karl M

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?
3D Modeling, Lighting, Texturing, Animating and more
Create Basic 3D Models in Cinema 4D
Render 3D Scenes in Cinema 4D
Create 3D Characters in Cinema 4D
Create Basic 3D Models in Blender
Create 3D Characters in Blender
Export and Import your 3D Models to Unity
Understand the principles of Modeling in Cinema 4D
Understand the principles of Modeling in Blender
Use Blender and understand it’s Interface
How you can use your own created 3D Models inside of Unity
C# Basics for Beginners
Creating Game Environments

Requirements
You need a Internet Connection, Blender and Unity which are available complete for free. And also you need the free Trial Version of Cinema 4D

Description

Learn Cinema 4D, Blender 3D and also C# with and for Unity from a award winning Instructor. Learn all about how Cinema 4D and Blender 3D works and also how you can create and animate your first 3d Models, Characters and more. Learn how you can create fantastic 3D Scenes, Motion Graphics, Simulations and many things more!

In this Tutorial Series i will teach you, how easy it can be to start with your own work inside of Cinema 4D and Blender. Cinema 4D is a mighty Software which is in using in a wide Range of Industries. Blender is a mighty Software Package too, and the best Thing here is – it is complete Free! Unity is a Fantastic Game Engine, but not only for Games, you can create with it also fantastic Product Simulations and Presentations!

With Cinema 4D and Blender you can create for example your complete own Architectural Design, Motiongraphics or also complete 3D Movies and that all in a very short time. At the End of this Course you will have all the Basic Knowledge you need to create your own fantastic 3d Projects.

Who is this class for?
People who want to improve their technical skills in a professional 3D Application but also for all beginners People who want to make money by learning new skills

Why should you learn online?
Udemy is an online education platform where revolution taking place. You may have heard already about udemy in the news, or over “google” or you heard it already from a friend. Education is going to be changed forever.

I promise that this course will be better and much more effective than reading books.

What you need?
You need to have an internet connection and the C4D-Trial you can download for free on the Maxon Homepage. Blender and Unity are available complete for Free.

What you will learn?
You will learn C4D, Blender and Unity from Scratch and how you can create for example your first Furniture and other 3d Models like Characters and more – and you learn also also how you can create Simulations and Animations and so much more!

Watch online or Download for Free

01. Introduction to Cinema 4D
01. A first short look inside of Cinema 4D, Blender and Unity
02. Video Quality Settings (Do not Skip)
03. What is Cinema 4D, who uses it, and where you can find it
04. Exploring the Interface – Part 1
05. Exploring the Interface – Part 2
06. Exploring the Interface – Part 3
07. Exploring the Interface – Part 4
08. Exploring primitive 3D-Objects
09. Move, Scale and Rotate your 3D Objects
10. Exploring more primitve 3D-Objects
11. Using Null-Objects
12. A closer look to the Object and the Layer Manager
13. Modeling basic furniture Elements
14. Modeling a simple Airplane
15. Working with Points, Edges and Polygons
16. Selection Methods for Polygonal Objects
17. Extrude and Inner-Extrude Basics
18. Extrude and Inner-Extrude – Part 1
19. Extrude and Inner-Extrude – Part 2
20. Polygon Modeling Tools – Part 1
21. Polygon Modeling Tools – Part 2
22. Polygon Modeling Tools – Part 3
23. Polygon Modeling Tools – Part 4
24. Subdivision Surface Modeling
25. Symmetry Modeling
26. Cinema 4D Exploring some of the Spline and the Nurbs Tools
27. Drawing and manipulate Splines – Part 1
28. Drawing and manipulate Splines – Part 2
29. Working with Splinemasks
30. Using Splines to create 3D Objects – Part 1
31. Using Splines to create 3D Objects – Part 2
32. Splinecage Demolition Part 1
33. Splinecage Demolition Part 2
34. Working with the Mograph Cloner Object
35. Create a Hanging Bridge
36. Exploring the available Lights
37. How you can use Polygon Objects as Lights
38. Add a Physical Sky and create a Sky Portal Material for the Windows
39. Create your first Basic Materials
40. Working with Selections – Part 1
41. Working with Selections – Part 2
42. Working with Bitmap Textures
43. Using Different Projection Methods for Bitmap Textures
44. Working with UV Polygons
45. Create Cameras in your Scene
46. How you can animate your Cameras
47. Animation Basics

02. 3D Modeling and Scene Creation for Beginners
01. Before we Start
02. Create Basic Sketch Drawings
03. Modeling a cartoon penguin character
04. Texture your first self created 3D Character
05. Model and Texture a simple Robot
06. Modeling a Basic Lego-Man
07. Create a little Golden Watch by using Loft Nurbs
08. Create a Realistic looking Oldtimer Headlight
09. Create a realistic Flight Scene
10. Prepare your Models for the Paper Road Scene
11. Paper Road Scene Creation
12. Prepare a 3D Car to Build a little Action-Scene – Part 1
13. Prepare a 3D Car to Build a little Action-Scene – Part 2
14. Prepare a 3D Car to Build a little Action-Scene – Part 3
15. Prepare a 3D Car to Build a little Action-Scene – Part 4
16. Prepare a 3D Car to Build a little Action-Scene – Part 5
17. Now let us Jump with the Car over a Ramp
18. Now we bring in some Scene Action Cameras
19. Create a Action Camera Cut-Scene
20. Rendering out the Car Action Scene as a PNG Sequence

03. Character Animation Basics
01. Create a Basic Character for Animation
02. How you can Rig and Animate your own Characters in Minutes
03. Working with Motionclips
04. Combining a Mesh Deformer with a Softbody Simulation

04. Create your own Solutions by simply using XPRESSO
01. Face Animation by using 2D Face Textures (and sync it with a Audio-File)
02. Create a User Data Interface with a Xpresso Function to change Objects

05. Scene Lighting and Rendering
01. Create a Infinite Studio for Product Shots and more!
02. Extreme Important Render Settings (Do not skip!)
03. Render and save out your Images
04. Render and save out Animations as a Sequence or as a Movie
05. Faster Rendering – Create very fast Render Previews
06. Scene Lighting using HDRI
07. HDR Background Compositing Basics
08. Create Fire and Smoke Simulations
09. Extra Workshop 2019 Part 1 – Working with Octane Render Engine
10. Extra Workshop 2019 Part 2 – Working with the Octane Render Engine

06. Introduction to Blender 3D
01. Before you Start the Blender Course (Do not Skip)
02. Blender 3D Introduction
03. Quickstart inside of blender
04. Create and manipulate 3d objects
05. Working with Materials and Textures
06. Lighting basics
07. Create a simple Lego Structure Element
08. Lighting with a HDRI Image Part 1
09. Lighting with a HDRI Image Part 2
10. Blender Modeling a Rubiks Cube and apply all Materials
11. Animate the Rubiks Cube
12. Lection Update New Tips and Tricks for the Rubiks Cube
13. Create a basic Room
14. Create a Sofa Table
15. Create a Sofa
16. Applying Materials, Textures and render out your Image
17. Create your first 3d Character – Modeling the Character Body and create the Eyes
18. Create your first 3d Character – Modeling the Mouth, Hairs and the Wings
19. Create your first 3d Character – Modeling the Character Feets
20. Create your first 3d Character – Adding Materials for the Body and for the Eyes
21. Create your first 3d Character – Creating Materials for the Feets
22. Create your first 3d Character Projection painting by hand for the white Stomach
23. Create your first 3d Character – One last good Tip
24. Working with Bones
25. How you can Rig and Skin your Character
26. Animation Basics
27. Rigid Body Simulations, Soft Body Simulations and Fracturing Objects
28. A quick Introduction to the Cell Fracture Addon
29. Simulating Water
30. Create Cloth Simulations
31. Create Fire and Smoke Simulations
32. Combine Animations with Simulations
33. Adding a Forcefield
34. How you can Render Fire and Smoke with Cycles

07. Bonus-Lections Game Asset Creation for Unity & Unreal Engine
01. Create a simple but realistic looking Wooden Plank
02. Create a simple Rusty Barrel
03. Export your Assets and Import it inside of Unity
04. Import your Game Assets inside of the Unreal Game Engine

08. Introduction to Unity
01. What is Unity, who uses it, and where you can find it
02. Create a New 3D Project
03. Exploring the Interface – Part 1
04. Working with Materials and Textures
05. Creating Prefabs
06. Working with Packages (Characters, Cameras and more) – DO NOT SKIP!
07. Create Low Poly Assets for Unity – Modeling a Barrel
08. Create Low Poly Assets for Unity – Create a Basic Lowpoly Tree
09. Create Low Poly Assets for Unity – Low Poly Tree Variant 2
10. Create Low Poly Assets for Unity – Low Poly Tree Variant 3
11. C# – Where you can Choose the right Editor for you
12. Create and understand your First C# Script inside of Unity
13. C# – Variables and Datatypes
14. Create and Call Functions inside of your C# Script
15. Using Time.deltaTime in your C# Script
16. Create a Player Movement C# Script
17. Create a Player Jump C# Script
18. Create a Bullet Shooting C# Script for the Players Cannon


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