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Uncategorized

Houdini Randomization and Scattering with Robby Branham

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Release date:2019, February 21

Duration:03 h 46 m

Author:Robby Branham

Skill level:Beginner

Language:English

Exercise files:Yes

In this title, Senior Visual Effects Artist Robby Branham provides a broad overview of randomization and scattering in Side FX’s Houdini 17. Houdini has several ways to generate randomization and Robby discusses the basics of HScript and VEX script through the Point SOP node and parameter expressions. An expression cheat sheet created by Robby is provided to help reduce the time needed to get up and running with expressions, as well as how to cut through the vast amount of variables and functions which are unnecessary at the start of creating complex worlds. Step-by-step demonstrations cover the basics of scattering, including scattering along a surface and using randomization techniques to adjust location, scale, and rotation, along with instacing techniques to scatter multiple objects along a surface. Copy Stamping expressions are taught and used in several production examples, including creating grass patches and rock generation as seen in the cover art. The basics of how to create the swamp in the cover art utilizing all the techniques in the title are covered, along with a comprehensive look on problem solving with a visual effects production set. Lastly, Robby gives a broad breakdown of the cover art, covering the workflow and project files from concepting and previsualization, asset development, set dressing and layout, lighting and rendering, through final compositing. Houdini Randomization and Scattering is designed to enable artists to quickly get up to speed with creating complex set dressing techniques that will enable them to create large and complicated worlds with production efficiency.

Table of Contents

00. Preview
01. Overview of the Project Files and Chapters
02. Basics – Expression Types and Cookbook
03. Basics – Point Sop
04. Randomized Blocks
05. Scattering Basics
06. Scattering Rotation and Instancing
07. Copy Stamping – Rock Generation
08. Copy Stamping – Grass Patch
09. Paint Scattering
10. Making the Swamp
11. Making the Cover Art
12. Bonus – Rendering Scattering Basics With Redshift

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