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Handgun for Video games by Eugene

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Release date:2019

Author:Eugene Petrov

Skill level:Beginner

Language:English

Exercise files:Yes

In this tutorial I will cover full process of creating a game ready weapon asset, aimed for modern FPS video games. I will show my working pipeline of creating hard surface high poly models in Zbrush using Live Boolean feature, then creating low poly optimized mesh in Maya.

Also I will cover my methods of unwrapping and baking techniques to make sure the final low poly model looks nice and clean.

And finally I’ll share my experience of approaching the texturing process in substance painter aimed on weapons, and will show and comment the whole process of texturing from start to finish without using any smart material

Complete Edition Content:
31 full HD Video Files of complete narrated process of creating game ready asset (in English)
Zbrush scenes for high poly model
FPS hands mesh in holding and blank poses + textures
Maya scene for low poly model
Substance Painter alphas
Maya unlock normals script
Final Substance Painter Project file
Final Marmoset Toolbag file for all rendered images
Marmoset Toolbag baker scene
PSD File with bakes
PSD File with renders
2 reference boards used for this tutorial

Duration:
36 hours of video in MP4 1920×1080 format with full audio commentary in English. Everything is recorded and commented on in real time.

Software used in tutorial:
Maya 2018
Zbrush 2019
PureRef
UVLayout
Photoshop CS6
Substance Painter 2018 2.1
Rizom UV VS RS 2018.0
Marmoset Toolbag 3.05

Usage: all educational material such as videos, images, models and textures are not for commercial use in any fashion.

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46 Comments

  1. This is great but the video “31 Rendering” doesn’t work, thank you for posting the whole thing by the way

    • it is the original frame size.
      Width : 1 920 pixels
      Height : 1 080 pixels

      If we downscale it file size will now go smaller a lot, but interface details will be more blurred.
      Bitrate is pretty well anyway.

  2. Dear Admin, Please reupload file number 30 Texturing!

    Thank you so much for sharing all these tutorials. 🙂

      • the project files 001 returns a “cant read archive” error from 7zip. Somebody else here says this also. If possible, try to take the contents of the archive and compress it again, and make sure it works before uploading.

        • 7z x “Project Files.7z.001”

          Scanning the drive for archives:
          1 file, 1073741824 bytes (1024 MiB)

          Extracting archive: Project Files.7z.001

          Path = Project Files.7z.001
          Type = Split
          Physical Size = 1073741824
          Volumes = 2
          Total Physical Size = 2086648269
          —-
          Path = Project Files.7z
          Size = 2086648269

          Path = Project Files.7z
          Type = 7z
          Physical Size = 2086648269
          Headers Size = 2685
          Method = LZMA2:29
          Solid = +
          Blocks = 1

          Everything is Ok

          Folders: 10
          Files: 125
          Size: 4241142040
          Compressed: 2086648269

          • I am able to open the “Project Files.7z.001” file in 7zip. The “Project Files” folder within that archive returns “Can not open file ‘(file path)’ as an archive”. You tried downloading the zip from where it is here and opening it with 7zip? I’m using the latest version, it’s always worked before, somebody else here had the same error… I just don’t know what to do. Thanks.

            Maybe you could upload it as a .zip instead? Is there a reason 7z is used (was that its original format?)

          • I even re-downloaded the file again, and have the exact same thing happen. There’s the main 7z file, which I open, and inside it, theres a Project_Files.7z which cannot be opened, no matter what.

  3. Project Files 001 7z is invalid. After it didn’t work on my computer, I downloaded it on my phone and attempted to open it with a mobile app that can open 7z, I was able to open the file itself, but inside it there’s the actual archive Project Files.7z which returns the error “Unexpected end of archive” – the same error I received on my computers (desktop and laptop) with 7zip. This was attempted with multiple apps on the phone with the same result.

    If you are able to open the archive, and not just the main folder, but the Project Files.7z archive inside the main 7z archive, please just compress it again perhaps as a zip and re-upload it. Thanks.

  4. Hello strawberry thank you for your effort to keep this awesome project going on!
    If you don’t mind I’d like to report two problems with this course, the episode “30 Texturing” is not possible to be downloaded and the “Project Files.7z.002” downloads a file with “.002” file format instead of “.7z”

    • this is a multivolume 7z format. This is correct. Just open the first volume and if other volumes are located within the same folder these will be extracted automatically.

  5. Links get this message:

    “Warning: Potential Security Risk Ahead

    Firefox detected a potential security threat and did not continue to mediafiles.club. If you visit this site, attackers could try to steal information like your passwords, emails, or credit card details.

    What can you do about it?

    The issue is most likely with the website, and there is nothing you can do to resolve it. You can notify the website’s administrator about the problem.

    Learn more…”

  6. Hi guys, thanks for your work. This is really helpful.
    Currently, none of the courses opens with the error HTTP 404 “The resource cannot be found. Is this technical work being done on the cloud? And how long to wait for their completion?
    Also, your telegram does not open at the link at the beginning of the page, it is “deleted due to copyright”.

  7. And another question, do I understand correctly that when I successfully unpacked the 001 file, I received files from both archives? Because file 002 throws an error when opened. Thanks!

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