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Direct Modeling In Houdini A Beginners Training Course

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Release date:2019, July

Duration:10 h 32 m

Author:Edward Boateng

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?
Learn how to direct model using houdini powerful modeling tools
Model complete tron like bike
Houdini character skeleton system and posing
Technical aspect of modeling
Get comfortable with houdini node network
Work with UVs Texturing inside Houdini and Photoshop

Requirements
Houdini 17 or Later You can the free Houdini apprentice from sidefx Houdini site

Description
This video based Houdini 17 direct modeling course teaches you the basic tools you will need to create 3D models in this software.
my name is MC Johnny i am technical director for digital extreme and also uses Houdini for my business, creating graphics solutions for TV, film, games and businesses.
Am going to to use my experience to show you how to actually use Houdini direct modeling for your day to day 3D modeling needs.

You will start with interface and lessons on understanding what Houdini direct modeling workflow is. Once you find out where the basics tools are , this course jumps right into teaching you how to create 3D objects using Polydraw, Extrusion, Topobuild and Polyextrude. You learn technical aspect of modeling and flow of geometry, in no time you will create basic 3D components using Houdini Boolean, Polysplit, Polybevel, Polybridge and other Houdini modeling tools.

When you have completed this course for Houdinin direct modeling, you will understand the tools and techniques available to you for creating, 3D models with this software As part of this course you will be able to model complete tron bike 2 helmets and Character cloth design, the course is basic but you will get so much information you will feel like pro. Working files are included, allowing you to follow along with the author throughout the lessons.

Who is the target audience?
All levels including students from other modeling software

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