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Creating a Fantasy Trim Texture – Phil Liu

Release date:2020

Author:Phil Liu

Skill level:Intermediate

Language:English

Exercise files:Yes

Learning how to model intricate and decorative shapes is a must for the environment artist, especially those working or aspiring to work on fantasy or sci-fi projects. This tutorial takes you through some great workflows on how to create super detailed shapes utilizing Maya, Substance Designer and Substance Painter to get incredible results.

Follow along as Phil shares his professional techniques for breaking down the process of creating a variety of ornate shapes for trims in different styles, from art nouveau to gothic.

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