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Creating 360° Concept Art for Production with Nick Hiatt

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Release date:2018, November 28

Author:Nick Hiatt

Skill level:Beginner

Language:English

Exercise files:Yes

The Gnomon Workshop is pleased to announce the release of “Creating 360 Concept Art for Production”, with with Nick Hiatt.

In this workshop, Matte Painter, Concept Artist and Art Director Nick Hiatt shares his process for creating 360 Concept Art for Production. Using 2D techniques in Photoshop and After Effects, as well as 3D tools such as Maya, ZBrush, Daz3D and V-Ray, Nick demonstrates how to combine both 2D and 3D approaches together seamlessly to create stunning 360 images. The ability for the viewer to see an environment in its entirety, just by moving the camera around, has created a new art form which is quickly gaining industry adoption. However, this new methodology creates a challenge for artists as one is no longer constrained to the camera crop of the environment. In this tutorial, Nick shows his process, shortcuts and differing techniques that allow for greater ease and efficiency, while also covering the pros and cons of each workflow. For those interested in presenting their environment designs in a far more immersive and engaging manner, this title is an amazing resource from a leading industry artist.

With a purchase of a Gnomon Workshop subscription, The Terrain Domain is offering a free premium 3d scan! The Terrain Domain Premium 3D Scans are perfect for your Film, Game, or TV Project and will speed up your workflow dramatically. Their 3D Models have an average Poly Count of 300k with 8 & 16k Textures. Maps Include Color, Specular, Bump, Displacement and Normal Map. So head on over to www.theterraindomain.com to check out their premium 3d scans now!

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