Senior Concept Artist Joe Gloria shares how he uses 3D-Coat, ZBrush, and KeyShot to create detailed 3D spaceship designs, keeping his process as simple as possible for…
Category: Gnomon
Unlock the secrets to crafting extraordinary illustrations rich in character and story by seamlessly blending the precision and flexibility of 3D with the expressive freedom of 2D.…
deal for aspiring and intermediate artists with previous experience in digital art software like Photoshop, Nuke, and 3D tools such as Blender. In this intermediate-level workshop, delve…
Dive into the realm of 3D sketching with Blender’s Grease Pencil tool alongside James Lewis-Vines in this 2.5-hour workshop. Breaking the traditional confines of 2D sketching, James…
This 2-hour workshop unveils Mike’s complete design process, starting from script review, gathering references, and sketching initial ideas. Selecting and refining a chosen sketch follows, ultimately transforming…
Francesco shares his uncomplicated approach to designing captivating environments using Photoshop and Blender. A basic understanding of 3D software and Photoshop is adequate for following this workshop.…
Dive into the world of video game concept art with Eddie Bennun, a Senior Art Director and Concept Artist renowned in the AAA video game industry. In…
This beginner to intermediate level tutorial guides you through the process of developing a complex material in Substance Designer, capable of generating multiple material variations. Kat provides…
Discover how to unleash your creative potential by leveraging Photoshop and 3D-Coat to craft compelling character illustrations and keyframe art. This workshop, led by Art Director Bram…
Learn the techniques that professional concept artists use in fast-paced production environments to design props for movies. Paul Ozzimo, a Concept Designer and Art Director with over…
Master professional environment art workflows using real-world studio practices in this 6-hour workshop led by Lead Environment Artist Ciro Cardoso. Explore various topics, from modeling hero assets…
Learn the comprehensive process of creating professional-quality hard-surface 3D game assets in this 3-hour workshop, where Bungie’s Dylan Mellott shares his complete 3D game art pipeline to…