Description : Sculpting creatures, both real and imaginary, requires a deep understanding of animal anatomy, from basic structures to the most complex tissue connections. Improving these skills…
Category: Zbrush
Together with the amazing Ryan Kingslien and the fantastic crew at zbrushworkshops.com I’m proud to release a clothing design workshop focused on games that will span over…
in this Dragon Workshop, you will learn how to sculpt a dragon from start to finish and also you will learn many techniques. I tried to record…
This Model was created and used as a teaching aid for the course I taught though Uartsy.com Concept by Carlyn Lim Broadly speaking the course covered the…
Steve Lord demonstrates his process for sculpting humans in dynamic poses. The 5 most important lessons: Learn how to create a detailed dynamic figure from start to…
The 5 most important lessons: Understand fundamental and advanced techniques of sculpting realistic clothing. Understand the variety of clothing folds. Learn how gravity, weight and material drastically…
Steve Lord is an award winning artist, and has been sculpting professionally since the age of 19. He has done work for Franklin Mint, Danbury Mint, Rhythm…
Master ZBrush character designer Josh Herman (THE AVENGERS, LIFE OF PI, IRON MAN 3) takes you through his process for translating a 2D Photoshop design – in…
Follow master character designer, Cesar Dacol Jr., on an introductory journey through ZBrush, a powerful digital sculpting tool that combines 3D modeling, texturing & painting. For absolute…
Learn ZBrush sculpture techniques with concept designer, master sculptor, and art teacher John Mahoney, including how to use DynaMesh and a host of virtual sculpting techniques to…
DESCRIPTION In this lecture, Luca Nemolato shares his creative pipeline for the design of a futuristic sci-fi costume. Using the myriad techniques and software that he has…
DESCRIPTION 3D Environment artists require an extensive set of tools and techniques in their arsenal in order to deal with the complexity of a full 3D environment.…