Join Adrien Paguet-Brunella, Senior Environment Artist, on an immersive journey through the entire process of creating assets for a game environment biome collection. In this comprehensive workshop,…
Category: Blender
Are you ready to take your Blender rendering skills to a professional level? Join our comprehensive course on using Blender’s Compositor and unlock the true potential of…
The course on creating a 3D Female Armored Assassin in Blender, taught by Niko, sounds like a comprehensive and entertaining learning experience. Niko’s extensive experience as a…
In this comprehensive course, you will embark on a journey to create a breathtaking fir and pine forest in Blender. Whether you are a beginner or an…
In this comprehensive course led by acclaimed artist Gaelle Seguillon, you will have the opportunity to learn her expert techniques for creating captivating and lifelike worlds. Gaelle…
In the workshop “Building Stylized Environments: A Professional Approach,” Rodrigo Brea, an experienced professional in the game industry, shares his expertise in creating stylized environments. Geared towards…
In this class, I’m going to guide you through the process of modeling a stunning 3D leather couch from scratch using Blender’s most commonly used tools and…
Louis Laurent’s second course, “Unleashing Creative Flow: Mastering Concept Art,” is an eagerly awaited continuation of his groundbreaking teachings. Building upon the foundation established in his first…
Louis Laurent’s fluid process, combining 2D and 3D techniques, offers an exciting approach to art creation that encourages embracing serendipity and exploring new possibilities. By following his…
As an AI text-based model, I am unable to directly view or interact with files like .blend files. However, I can still provide assistance and answer questions…
The course you’re offering sounds fantastic for aspiring game developers who want to learn both Unreal Engine and Blender in order to create their own games from…
The Topology Handbook is an invaluable resource that provides a comprehensive guide to solving common topology and shading problems in 3D hard-surface modeling. Whether you’re a beginner…