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Uncategorized

Blender 2.8 Essential Training by David Andrade

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Release date:2019, August 9

Duration:04 h 54 m

Author:David Andrade

Skill level:Beginner

Language:English

Exercise files:Yes

Blender is a powerful open-source solution for 2D and 3D modeling, animation, compositing, and post-production. Get a beginner-level introduction to the toolset in Blender 2.8, in this introductory course with David Andrade. David provides a thorough overview of the Blender feature set, as well as practical production techniques that combine know-how with a healthy dose of how-to. He dives into specific techniques, such as scene layout and modeling, sculpting, texturing and shading, 2D and 3D animation, dynamic simulations, rendering, and video effects (VFX). Plus, get performance-boosting tricks to get Blender to render your creations even faster. Each lesson helps you gain the control and skill you need to create professional artwork for multiple platforms: games, movies, and animation.

Topics include:
Navigating the Blender interface
Adding and creating objects
Multi-object editing
Sculpting in 3D
Remeshing
Banking normal
Unwrapping models for texturing
Painting textures
Creating a basic 3D rig for animation
Character rigging
Working with particles and dynamics
Rendering with different engines
Animating in 2Dsculp
Compositing in the video editor

Watch online or Download

01 – Introducing Blender 2.8 for beginners
02 – Getting started with Blender 2.8
03 – Exercise files
04 – The new Blender 2.8 interface
05 – Navigating the viewport
06 – Viewport overlays and pie menus
07 – The 3D Cursor
08 – Properties panel
09 – Scenes, layers, and collections
10 – Workspaces
11 – Creating custom workspaces
12 – Preferences and shortcuts
13 – Adding and creating objects in Blender
14 – Edit Mode
15 – Multi-object editing
16 – Snapping, origins, and applying transforms
17 – Basic Blender modifiers
18 – Constraints in Blender
19 – What is object data in Blender
20 – Cleaning up your Blender scenes
21 – Blender sculpting basics
22 – Sculpt in 3D like a master
23 – Masking in sculpture
24 – Making your own sculpting brush
25 – Remeshing for reuse
26 – Baking delicious normals
27 – Basics of unwrapping 3D models
28 – Seemingly easy unwrapping
29 – Painting textures in Blender
30 – Shading
31 – 3D animation overview
32 – Pose Mode
33 – Driving animation with drivers
34 – To infinity and beyond
35 – Creating a basic rig
36 – Painting weights
37 – Make a human character rig
38 – Quick particles physics degree
39 – May the force field be with you
40 – Cloth simulations in Blender
41 – Dynamic painting
42 – Make it rain
43 – Light it on fire
44 – Rigid body dynamics
45 – Workbench vs. EEVEE vs. Cycles
46 – Evolving EEVEE
47 – Screen space reflections
48 – Light and shadow
49 – Working the Workbench
50 – Cycles overview
51 – A hairy situation
52 – Cryptomattes
53 – Speeding up cycles even more
54 – A brand-new grease pencil
55 – Annotating in 3D
56 – Draw mode
57 – Inking line tools
58 – Animating drawings as objects
59 – Hand-drawn animation tools
60 – Sculpt your drawings
61 – 2D effects in Blender
62 – Camera tracking
63 – Compositing your next great piece
64 – Video editor basics
65 – Next steps
Ex_Files_Blender_2_8_EssT.7z

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