Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

02 Mech Design Concept for the Entertainment Industry – Furio Tedeschi

/

Release date:2018

Author:Furio Tedeschi

Skill level:Beginner

Language:English

Exercise files:Yes

Furio Tedeschi is a concept artist with over 15 years of professional experience in the entertainment industry. He specializes in concept art, art direction, 3D sculptures and character game models. He has extensive knowledge and competencies in a range of advanced CG software including Photoshop, Mental Ray, V-Ray, 3D Studio Max, and for the past 3 years, he has been the Zbrush Summit sculpt off champion. Furio has had the opportunity to work for a wide range of clients and work on many exciting projects, such as Mass Effect: Andromeda and Transformers: The Last Knight.

Masterclass – Mech Design Concept for the Entertainment Industry
In this mech design workshop, Furio will be going over the workflow he uses for creating concepts for film and games. He will demonstrate how he uses ZBrush to generate block out and how to further refine the model for concept. He will go over materials and lighting with Keyshot and finalize in Photoshop.

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

Leave a Comment

Your email address will not be published. Required fields are marked *